Rift Haul TD
About the Game
This game is a solo project, crafted from the ground up to bring a fresh, mobile twist to the tower defense genre. Every turret, every map, and every wave of enemies was designed with a focus on tactical freedom. Your support helps me continue to refine and expand this world!
Experience a classic Tower Defense game focused entirely on gameplay. There are no permanent upgrades, no boring grinding, and no repetitive levels that feel like work.
Every level starts the same for everyone.
Success depends on your skill, a touch of luck, and your ability to adapt to unique twists in each level. With hand-picked, immersive soundtracks and escalating difficulty, this is a focused TD experience designed to be enjoyed, pure and simple.
Tactical Defense in Motion
Defending your territory isn't a static job. In this stylized fantasy world, you are the ultimate commander on the ground. When a flank collapses or a new boss emerges, you don't just build more—you adapt.
Key Features:
Mobile Defense: Unlike traditional tower defense games, your turrets aren't bolted to the floor. Use your character to physically pick up, carry, and reposition your defenses to meet the enemy wherever they strike.
Active Hero Gameplay: Experience the battlefield from a 3D perspective and make split-second decisions on where your firepower is needed most.
Stylized Fantasy World: Battle through vibrant, hand-crafted environments filled with unique enemy types and challenging bosses.
Dynamic Strategy: Experiment with different turret combinations and placements. The freedom to move your towers means your strategy can evolve as fast as the waves of enemies.
Minimal system requirements: This game was designed to run 60fps on mobile. But just in case, i will add the scalability options for the PC version so it should run well on most low end laptops too.
I will update system requirements once i complete the tests.
It will definitely be compatible for Steam Deck as i will also make sure that it can be played with a controller.
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View full events timeline...Initial Release