Ref2Pixel

Ref2Pixel

About the Game

Ref2Pixel automates your entire pixel-art workflow—from reference import to animation and export. You draw; Ref2Pixel handles the routine.

Key Features

  • Photo/Reference → Pixel Art: scaling, alignment, palette lock, dithering, edge cleanup

  • Sprites & Animation: timeline, onion skin, frame duplication, GIF/APNG preview

  • Tilesets & Atlases: in-sync with your sprite sheet; atlas packing and grid control

  • Batch Export: one click for PNG, GIF/APNG, sprite sheets + optional JSON/atlas

  • Project Automation: create/rename projects, thumbnails, folder-based structure

  • Palette Tools: import/export (e.g., Aseprite/HEX), quantization, color ramps

Why Ref2Pixel?

  • Saves time with automation and reusable presets

  • Produces consistent results for solo artists and teams

  • Simple exports for common engines and pipelines

Tech Notes

  • Desktop engine: Flutter (64-bit Windows)

  • UI: EN/DE; HiDPI ready

  • Configurable save locations and export pipelines

For whom?
Pixel artists, indie studios, retro artists, game devs, and creators who want professional sprites, tilesets, and animations without micromanagement.

Initial Release