Reach For The Stars
About the Game
Reach for the Stars
A turn-based card action RPG set in a picture book–like world.
Combine strategy and timing-based action commands to create your own unique adventure!
Strategy Meets Action
Build your deck by combining your hand with your companions’ skill cards
During attacks and defenses, perform timing-based mini-games!
Succeed, and your effects will power upEquip mysterious ancient relics called OOPArts to gain special abilities
Example: Choose a card you want guaranteed in your opening hand
Example: Reduce a card’s cost to 0
Companions and Growth
A book-smart treasure hunter, a guy cursed with static electricity, a support specialist, a reckless gambler… each companion has their own quirks
Deepen your bonds to unlock unique cards and powerful skills
Defeat enemies to collect new cards, and level up to earn skill points
Combine abilities to overcome puzzle-like ruins and uncover hidden treasures!
World & Story
The stage is Estella, a land of ancient ruins and starlit legends.
You awaken in a crater-like place, only to meet Spica, a cheerful treasure hunter.
Though she suspects you’re bad luck (and secretly hopes you’ll lead her to riches), she decides to travel with you.
What begins as a small journey soon grows into a tale of lost civilizations, star-born mysteries, and choices that will shape your destiny.
Will you strengthen your bonds with your allies… or face an unexpected ending?
Art Style
A storybook aesthetic: 3D environments with 2D characters
A lighthearted, cute atmosphere wrapped around an epic journey through stars and ruins
Playtime
Main story: around 12 hours
With side quests and relic collection: 20+ hours of adventure
Perfect For Players Who…
Love RPGs with strong stories and charming worlds
Enjoy card-based combat with a light learning curve
Prefer a heartwarming, picture book–like adventure over hardcore difficulty
✨ Step onto the stage of a story written among the stars!
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release