Re – Fracture: The Prophet’s Awakening
About the Game
Re-Fracture: The Prophet’s Awakening
A traversal-driven RPG where momentum is your greatest weapon. Play as Shaiden Wreath, mastering shadow-born abilities to warp, vault, and chain aerial manoeuvres across a fractured city. Survive the aftermath of the Collapse, uncover the mystery of your awakening, and search for your missing brother, Siege.
The Collapse
The Librarian arrived seeking answers to a problem none knew existed.
They found their answer in the destruction of our world.
In the wake of the destruction, the Augments were born, individuals with insane other worldly powers.
The Librarian returned offering us a choice; embrace this new world or fight for a chance to turn everything back.
Shaiden Wreath, on the brink of death was saved by his Augment but in doing so it trapped him in its source, a desolate reality inhabited by beings of myth.
Years later he has finally found a way back...
His Augment, enhanced by the desolate wasteland, now outclassing most in this reality.
His hunt for his missing brother begins here.
Master Traversal (Alpha Stage)
Blink, warp, and surge across rooftops with a fluid momentum system built for speed and style. Every wall, ledge, and rooftop is part of your playground.
FIGHT WITH PRECISION (In Development)
Strike from the shadows, phase through enemy attacks, and chain warps into devastating finishers. Turn mobility into your deadliest weapon.
SHAPE YOUR STORY (In Development)
A robust dialogue system will let you forge alliances, uncover hidden truths, and decide who you can trust in the aftermath of Collapse.
EXPLORE & MASTER (In Development)
Time Trials – Test your traversal mastery against the clock. (Alpha Stage)
Environmental Puzzles – Warp through challenges that demand precision.
Underground Scene – Step into Drifta’s rhythm-based rap battles and carve your place in the city’s subculture.
⚠️ Development Status
Re-Fracture: The Prophet’s Awakening is a solo-developed passion project currently in pre-alpha. The present build focuses on traversal, with an early combat prototype and a test environment showcasing core systems. Development is ongoing, with combat, dialogue, and side activities actively in progress. This pre-alpha release is designed to test foundational mechanics, gather feedback, and connect with potential collaborators as the project continues to grow.
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