Qullusrent3

Qullusrent3

About the Game

"Qullusrent3" is not just another Sokoban-like game. Developed by a circle with a 20-year history, this is a 100% pure hardcore puzzle game built on a "Custom Proprietary Engine" to push modern PC specs to their limit.

■ A "Feel" That Ready-Made Engines Can't Provide This game does not use Unity or Unreal Engine. It is coded line-by-line using DirectX 11, C++, and HLSL (Shaders). With calculation processing optimized for the latest AVX2 instruction set and rendering utilizing CPU/GPU skinning, it runs amazingly fast and with high precision on everything from high-end i9 machines to laptops with integrated GPUs. Experience the pleasure of "silky smooth motion" and spatial design that emphasizes physical consistency.

■ Are You Satisfied with Just 12 Stages? The demo is just the entrance. The full version awaits you with 120 stages across 9 different "Worlds".

  • The beautiful yet cold "Crystal Palace"

  • The "Dark Zone" that obstructs your vision

  • And the "Mirror World," the hardest challenge that inverts logical thinking...

Simple block carrying is only for the beginning. As you progress, new gimmicks will appear to shake your spatial awareness capabilities.

■ Madness: 51 Languages Supported Driven by the obsession that "everyone in the world should play this," we have supported a total of 51 languages, including not just Japanese and English, but also Amharic, Khmer, Urdu, and more. There are no language barriers. All you need is logical power.

Now, are you ready to challenge this "Artisan" puzzle?

Initial Release