Play Possum
About the Game
Story
Humans have destroyed the forest, and the animals are furious. Now squatting in the ruins of an abandoned Armageddon cult hideout, they uncover a forbidden demon summoning ritual powered by malice, sacrifice, and a little graffiti. With this newfound knowledge, the animals journey to harvest the carnage of the American roadway system, unleash apocalypse, and settle the score.
Adapt to Traffic
Navigate roadkill push-block puzzles between timed waves of traffic, scoring points when vehicles successfully splat roadkill. However, each vehicle type is governed by different rules, meaning you'll have to adapt on the fly to meet each level's target scores. For instance:
Braker class vehicles slow down when seeing a player animal and no longer splat roadkill.
Charger class vehicles speed up when seeing a player animal and will not splat roadkill beforehand.
Exploder class vehicles explode into a variety of patterns, splatting any roadkill within range.
Exorciser class vehicles splat roadkill only if they strike an exact target number. Otherwise, they debuff any struck roadkill.
Spawn, Push, Squish and Splat
Per level, pick a team from a roster of unlockable animals, each with unique abilities to reshape the puzzlefield. Juggle team members to push roadkill blocks into scoring position. Then, generate new roadkill blocks by squishing your animals in oncoming traffic. Each wave spawns a new set of animals, so keep them working to maximize the carnage.
Trash Panda Palooza
Complete high score challenges to unlock new derpy playable animals, from reckless raccoons to defiant ducks. Leveraging their unique talents and ultimate abilities, rack up even higher scores to expand your posse’s ranks and fuel your vengeful ambitions.
Game Modes
Story Mode: Complete high scores in hand-crafted levels with a fixed number of waves while uncovering the story.
Endless Mode: Conquer high scores while reacting to waves of random encounters that continue as long as energy remains in your gauge. Energy is gained through successful splats, but is lost with time and bad decisions.
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