Peepo Wars

Peepo Wars

About the Game

HOW LONG CAN YOU SURVIVE?

Peepo Wars is a roguelite third-person shooter set in a chaotic WWII battleground. Pick a faction, grab a weapon, and chain kills into combos for score multipliers as you fight through 3 floors of Peepo soldiers, shrines, and bosses. Survive long enough and the Final Swarm kicks in — enemies get faster, stronger, and angrier until you're dead. You will be dead.

PICK A CHARACTER. BREAK THE GAME.

Each character plays differently and packs an ultimate ability. One calls a tank from the sky — it drops, crushes whatever's underneath, and gives you 30 seconds of armored, explosive Peepo-flattening before it pulls out. The others are equally unhinged.

GUNS, AXES, AND BAD DECISIONS

Pistols, rifles, SMGs, snipers, axes. Every weapon shoots different, kills different, feels different. Buy them between runs, find them on the battlefield, drop the one that's empty and pick up whatever the last Peepo was holding.

STACK UPGRADES. BREAK EVERYTHING

Every kill drops XP. Level up and choose from a pool of upgrade cards. Stack them. Keep stacking. Find shrines that boost your stats, crack open chests for passive items across 5 rarity tiers, and grab power-ups. The game wasn't balanced for this. We don't care.

WHAT'S IN THE BOX

  • Multiple characters — each with a unique playstyle. France runs faster when almost dead. Italy goes Godfather Mode on kill streaks. Japan converts speed into damage. Germany rewards perfect reloads. They're all unhinged.

  • Upgrade cards — stat boosts, weapons, and abilities like Explosive Rounds, Armor Piercing, and Magnet Pulse

  • Passive items across 5 rarity tiers — from Ammo Belt to Glass Cannon to Immortal's Blessing

  • Power-ups — Nuke, Time Stop, Rage, Shield, and more

  • Bosses — on every floor, including General Pepocalypse and his pylon phases

  • Shrines — combat challenges, stat boosts, item choices, and one that just makes everything harder because you touched it

  • Build mid-combat — walls, floors, ramps. Chop trees. Panic build. Die anyway.

  • 3 floors + Final Swarm — difficulty scales until you don't

Initial Release