Not Yet

Not Yet

About the Game

Everyone leaves something behind.

In the space between life and death, you stand alone as the Judge.
One by one, twelve souls come before you, carrying regret, secrets, and unfinished wishes.

There is only one thing you can do: listen… and pass judgment.

Accidents. Illness. Farewells. Choices.
Each case is a fragment of a life once lived.

Some were taken without warning.
Some chose their own end.
Some never found the courage to say the words that mattered most.

All you are given is the scroll before you.

Then, the twelfth soul appears.

Features

  • 12 standalone stories, each centered on a different emotional truth

  • Immersive scroll-based narrative experience

  • No dialogue choices — only judgment

  • Special Case 06: the bond between a human and a dog

  • Supports Traditional Chinese, Simplified Chinese, English, and Japanese

  • Playtime: approximately 15–20 minutes

Initial Release