My Beautiful Faraway, Please Don't Be Cruel To Me
About the Game
My Beautiful Faraway, Please Don't Be Cruel To Me is a short, slow-paced first-person adventure focused on exploration, implicit narrative, and obscure puzzles.
NARRATIVE
A dreamlike, half-remembered void veiled in aching silence. Nothing explains what this place is or why anyone would arrive here. The story ended before this place ever existed, leaving only desolation lingering.
The world slowly reveals itself through fragmented stories and encounters with other figures, each lost in their own way. Some truths remain elusive. Those who observe may notice subtle connections between scattered traces, yet understanding is never handed.
GAMEPLAY
Quietly wander through still environments, meet strange figures with their own stories to tell, read fragments of dialogue, uncover shrouded details, and solve opaque puzzles.
The only guidance on where to go and what to do comes from conversations and brief written clues.
Puzzles are intentionally abstract. Their rules are rarely intuitive and may only become clear through patience... if at all.
FEATURES
2 to 3 hours for a single playthrough, 6+ hours to discover everything.
Quiet and unhurried gameplay: walk, read, observe, interact.
Implicit storytelling.
Non-linear progression with multiple endings.
7 unique figures, each with their own story.
10+ puzzles across branching paths.
Hidden secrets.
Early 2000s-inspired visual style with a fixed 4:3 aspect ratio.
Original handcrafted soundtrack.
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