Mischief House
About the Game
Mischief House is a social deduction party game for 3 to 6 players about chores, sabotage, and acting normal.
Move into a shared house with your friends. Everyone gets a private chore list. Move the toaster to the bathroom. Keep people away from the tools. Finish your jobs, score points, and try to figure out who is secretly ruining everything.
But one housemate is not here to help.
HOUSEMATE
As a Housemate, your job is simple: finish your chores and survive the chaos.
Every round gives you private tasks around the house. Some are normal. Some are stupid. Some make you look suspicious for no reason.
Complete chores, earn points, watch what everyone else is doing, and try not to accuse the wrong person.
MENACE
One player is the Menace.
The Menace gets chores too, but only as cover. Their real job is to wreck the house without getting caught.
Snatch items out of people’s hands. Jam doors shut. Cut the lights. Mess with the house. Then walk back to your chores like you had nothing to do with it.
A bad Menace gets exposed.
A good Menace looks helpful.
SECRET VOTES
After each round, everyone votes in secret for who they think the Menace is.
Nobody sees the results until the match is over, so every round turns into arguments, fake trust, bad reads, and someone saying “bro it wasn’t me” way too many times.
SABOTAGE SMART
The twist is that sabotage can cover the Menace’s tracks.
Every job the Menace pulls off quietly can wipe suspicion away from their name. If they are sloppy, the house catches them. If they are careful, they walk free.
If the votes stick, the hardest working Housemate wins.
If they do not, everyone just lost to someone who spent three rounds pretending to do the washing up.
MADE FOR FRIEND GROUP CHAOS
Mischief House is built for short, loud matches with friends.
Accuse everyone. Lie badly. Defend yourself. Throw someone under the bus. Laugh when the most suspicious player was innocent the whole time.
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