MetaHustle One
About the Game
You are Arthur O’Neil, a reclusive British scientist who despises animals but lives for his work. So much so, that on the eve of your birthday, you’ve snuck into the lab to quietly fix a mysterious system glitch.
Little did you know, your fox-obsessed Lab Head Todd Cunningham had a surprise in store: instead of working, you’re about to become the unwitting first tester of a full-scale virtual reality game. Always fancied a safari? Here it is! Except now, the foxes are hunting you, and there’s no one to let you out — your colleagues are still fast asleep.
Fight your way through hordes of very snappy foxes and other distorted familiars of the "Great Meta-Druid". Find a way out before the simulation collapses into a nightmare and fries your brain.
🌐 Note: Game audio and text are in English and Russian only. However, the gameplay is intuitive and does not require language proficiency.
Key Features:
- Old-School Grit: A fast-paced, frantic shooter against hordes of enemies. No cover, no parrying — movement is life, especially with a gun in your hand.
- Broken Reality: Your simulation is unstable. At what point does the cheerful run-around turn into something far more sinister?
- Madcap Playlist: Every level is inspired by one of Todd’s favourite dances. Wreak havoc to the rhythms of waltz, salsa, or a jig.
- Creative Carnage: Unlock unique abilities for each weapon to crush enemies with style. Or don't, if you’re in too much of a hurry to get out.
- Compact Adventure: 3–5 hours of gameplay, depending on how thorough an investigator you are.
Technical Information:
Built on Unreal Engine 5 with a focus on performance and fluid gameplay. No shader compilation and no long loading screens: jump straight into the action.Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release