Lock & Stone
About the Game
You must survive the winding halls of the lost dwarven city of Direhold in this survival horror puzzle adventure. Use Rune Slates to decipher puzzles while avoiding the sinister creatures that now call the tunnels home.
After a caving accident deep in the mountains, you awaken to discover you have fallen into an ancient dwarven city.
Explore the dwarven hold, search for Rune Slates and decipher their meanings, and re-activate ancient mechanisms to open new passages while evading the creatures that roam the tunnels. Each discovery opens deeper sections of the city and brings you closer to escape.
Game Features
Explore a lost dwarven city filled with interconnected rooms and winding passages.
Collect Rune Slates and decipher their meanings to solve puzzles.
Discover notes and clues left behind to uncover the city's lore and history.
Survive against terrifying creatures like skeletal remnants, cursed dwarves, and other horrors.
A puzzle-focused exploration experience with estimated 3-6 hours of playtime.
Of Lock & Stone
Direhold has long been lost to outsiders, its existence fading to myth over time. You have had the grave misfortune of falling through a vast cave network and into the fabled city.
Now you must uncover what secrets lie beyond Lock and Stone, while avoiding those who do not welcome your intrusion.
The Creatures
Deep beneath the mountain, sinister creatures have claimed it for themselves. Skeletal renmants roam mindlessly, cursed dwarves cling to shattered pride, and hobgoblins will cruelly taunt any who come across them.
The Rune Slates
Key to your escape are the Rune Slates - mysterious tablets engraved with ancient symbols. You must understand the meaning of each rune to activate mechanisms and unlock new pathways.
The Direhold Puzzle Box
Direhold itself is a puzzle to solve. Exploring pathways, understanding the environment, and learning about the lore will allow you to access its secrets.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release