Lighthouse Of The Souls (LOTS)
About the Game
LIGHTHOUSE OF THE SOULS is a third-person action roguelite with hack and slash and RPG mechanics, set in a dark supernatural fantasy world.
The game features realistic visuals, a strong atmospheric tone, and a soulslike-inspired experience.
Face ever-changing challenges alone or in online co-op with up to 4 players.

A dark fantasy island hides a ruined bridge between the world of the living and the underworld.
The remains of an ancient civilization lie scattered across the land—one that once worshiped dark guardians and performed rituals to guide lost souls.
A corrupted Cardinal, driven by grief and obsession, has reopened the gates between realms, unleashing the corruption that now consumes the island.
Six heroes, each with unique origins and combat styles, are drawn to this place to purge its corruption and uncover the truth.
The narrative is environmental and atmospheric, revealed through exploration, enemy design, and fragments of lore scattered throughout the world.
Emotional connection emerges from surviving the island’s moral decay and confronting the tragedy behind the fall of the antagonist.

Choose from six playable heroes, each with their own background, combat style, and abilities.
Every character offers a distinct approach to danger, encouraging experimentation and replayability.
• Samurai • Swiss Guard • Exorcist • Lakota Warrior • Gaucho • Shaolin Monk •

LOTS features four progressive difficulty modes that transform enemy behavior, atmosphere, and the overall sense of danger:
Casual: Designed for first-time players, with minimal pressure.
Normal: The world begins to fight back, and a wandering spirit follows your progress.
Hard: Corruption intensifies, and the Cardinal actively hunts you.
Extreme: The ultimate trial, with more enemies, active disadvantages, and critical decisions at every step.
Higher difficulties increase enemy variety, rewards, and achievement unlocks.

Online co-op roguelite for up to 4 players.
Procedural maps and dynamic missions that reshape the world every run.
Unique story-driven missions with minibosses.
Permanent death.
Every run feels different and demands constant adaptation.

During each run, you collect souls, gold, and cards that modify your stats with both benefits and penalties.
Between runs, you can unlock permanent upgrades, new heroes, and long-term progression that strengthens future attempts.

Combat is fast, direct, and demanding:
Real-time hack and slash combat with an emphasis on reflexes and positioning.
Upgradeable weapons with multiple tiers, unlocking increased damage and special effects.
Evolving abilities that allow you to adapt your playstyle every run.

LIGHTHOUSE OF THE SOULS is an evolving experience in active development.
Player feedback is essential to improve balance, expand content, and refine the final experience.
Join us, explore the island, and help shape the world we want to build 🕯️
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