Left Fore Dead: Zombie Battle Golf

Left Fore Dead: Zombie Battle Golf

About the Game

The Left Fore Dead Demo Is Live!

Good news, golfers!

The wait is overβ€”the Left Fore Dead: Zombie Battle Golf demo is now available on Steam.

Team up with your friends, survive relentless zombie hordes, and do your best to finish the course alive. Explore unique maps, discover weapons, and experience the chaotic co-op gameplay that makes every round unpredictable.

We're excited to finally get the demo into your hands and hear what you think. Give it a try and let us know how far your team makes it before everything goes horribly wrong.

See you on the course! β›³οΈπŸ§Ÿβ€β™‚οΈ

– The Maple Taco Team


About the Game

You and up to 3 friends are trying to finish a round.

That's the whole job.

Then a zombie shows up.

Then somebody shanks a shot that pulls the whole horde toward you.

Then the fog rolls in.

Then somebody yells "GO GO GO", and nobody knows why.

You will not finish this round cleanly. Nobody does.

Rounds are 5–15 minutes. Restarts are quick. The stories you'll tell afterwards last longer than the matches.

β›³Β  Line up shots that matter β€” or don't, it's fine

🧟  Attract, dodge, and clobber zombies that react to every swing

🀝  Coordinate with your team, or quietly make their hole harder

🌫️  Outrun a fog that does not care about your scorecard

πŸ”Β  Restart, regroup, immediately make worse decisions

🏌️ A golf course β€” starts normal, stops being normal

πŸ™οΈ A ruined city β€” awkward angles, bad sightlines, worse ideas

πŸš‡ A subway β€” cramped, dark, full of things that bite

Each one changes how a round falls apart.

If you and your friends have a "Friday night game" rotation, the chaos games, the proximity-chat games, the ones that end in screenshots, this slots in next to those.

βœ…Β  2–4 players, online or local

βœ…Β  Drop-in friendly, no tutorial gauntlet

βœ…Β  Built around clippable moments, not perfect runs

Left Fore Dead is the first game from Maple Taco, built by a team of fewer than 10 in roughly three months. It's smaller than we first imagined and sharper because of it. We made the game we could actually finish, and we think it's a good one to play with friends on a Friday.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We used generative AI to help create some level art and 2D visuals. Everything was then tweaked, edited, and put together by us.

All gameplay and design decisions are fully human-made.

Initial Release