Late Night Duty

Late Night Duty

About the Game

WELCOME TO CHEMPAKA SCHOOL

11:30 PM. You were meant to start tomorrow.
No training. No briefing. No experience.

The phone rings.
The night guard didn’t show up. No explanation.

They need someone now.
You need the money. So you say yes.

GAMEPLAY

At Chempaka School, patrol check-ins are done in a unique way. Each location requires a cassette to record your patrol check-in. Some are left in plain sight. Others are hidden behind puzzles.

You arrived unprepared, no pockets, no backpack. Everything you carry must stay in your hands. With a flashlight in one hand, the other is your only way to open doors, handle tools, and interact with the world.

To open a door, grab the handles and pull it open at your own pace, making sure one hand is free.

Patrol the school.  Do your rounds. Check in, and whatever you do… never assume you’re alone.

A ROUTINE THAT DOESN’T FEEL RIGHT

Your job is to patrol and check in various locations:

  • Guard Post

  • Canteen

  • Toilet

  • Classroom

  • Library

Each place has its own layout, obstacles, and… quirks.
Some spaces are harder to navigate than they should be. Some feel wrong. You’ll need to find the clock-in spot in every area, no matter how inconvenient the path.

FEATURES

  • First-person atmospheric horror

  • Strict two-hand inventory system

  • Minimal UI and physical interaction

  • Location-based patrol challenges

  • PSX-style visuals

Initial Release