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About the Game
F E A T U R E S:
Player shows American sign language (ASL) animations in interaction with almost all things, persons, etc. No worries for people that don't understand sign language, because all forms of communication will be subtitled.
NPCs' dialogue with the Player will be interpreted by sign language interpreter in the dialogue box which the Player sees through her biotech glasses.
several mini sign language-related in-game puzzles
several mini not sign language-related in-game puzzles
every night will be either a dream or a nightmare. If it is nightmare, it will be a mini puzzle which you must solve in order to be able to wake up
The game has an archival pyramid where Kickstarter backers can send their video greeting to the future / their descendants. The video must not contain voice, because it is optional. Subtitle will be added to all videoes, so it is accessible for everyone. All the videos will be pixelated, so they are in the same style as the game. It is roughly like my video at the end of the campaign video.
more features in this game can be added, depending on the total funds.
The game plot
The game follows a deaf woman that woke up in a changed world after sleeping for at least 150 years in cryogenics. Prior to her awakening, there was EMP incident throughout the world that more than the half of digital archives are gone forever. As she is living her new life, she gets fragments of her past and her identity. In year 2167 there are no boundaries between the countries, but there are other strict rules. Follow her and discover strange things.
In the game, we meet her being escorted from the cryogenics hospital to her room. She is wearing a hearing-aid, since her snail is destroyed and she is not fit for having the CI surgery like many hearing-impaired do. Afterwards, her left eye will also be cybernetically augmented where she sees a sign language interpreter whenever other characters talk to her through "voice" that is shown as texts in the game's textbox.
As the story advances, the player will seek answers about the new environment of the future and make you reflect if the choices made by the voters and politicians in the past were smart.
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