I Like to Dig

I Like to Dig

About the Game

The year is 2126. Nation-states are gone. Six corporate families control everything -- including you.

You are Asset 734, an indentured debtor shipped 21 light-years across space to Dig Site K-7. Your inherited family debt has ballooned to $1.24 million credits during cryo-transit. Your objective: mine resources, pay your balance, and definitely do not die. Death voids your warranty.

DIG

Pilot your mining rig through a procedurally generated planet with 18+ material types, from surface organic soil to deep crystal formations and molten lava. Terrain is fully destructible carve tunnels, caverns, and strip-mine your way to solvency. The deeper you go, the harder the rock, the rarer the ore, and the stranger things get.

FIGHT

The local fauna objects to your resource extraction. Underground horrors, crawlers, spitters, burrowers, and worse, grow more dangerous with depth. Unlock 13 weapons and tools across your journey, from your starting shovel to artifact-grade Nova Beams and Ultra Lasers. Deploy bombs, floating sentries, homing missiles, and regenerating shields. You'll need all of it.

DISCOVER

Eight ancient artifact chambers lie sealed beneath the surface, each guarded by increasingly powerful sentinels. These aren't random ruins. They're locks in a planet-sized prison, and every artifact you activate weakens the seal. Collect 20 audio logs from a previous doomed expedition. Piece together the truth about what the corporations really sent you to find.

UPGRADE

Build outpost benches to research new weapons, upgrade your tools, and improve your ship. Boost hull integrity, fuel capacity, thruster power, and more. Sell mined materials at outpost terminals to fund your progression  or strip the biosphere for quick cash and deal with the ecology enforcement.

SURVIVE

Manage fuel, health, and an escalating debt. Navigate lava flows, toxic gas explosions, and indestructible bedrock formations. Die and you lose everything, your cash, your inventory, your dignity. A death drop marks where you fell, but getting back to it is another matter entirely.

UNCOVER THE CONSPIRACY

Your HR liaison is suspiciously cheerful. Your supervisor has "a bad feeling." The R&D director keeps filing urgent reports that get ignored. And the CEO of Production United has plans for you that go far beyond mining quotas. The story unfolds with a cast of corporate characters, each with their own agenda.

FACE THE TRUTH

At the bottom of the world lies a Stargate -- a door between dimensions. The ancient civilization that built this planet's prison couldn't kill what's on the other side. They could only seal it away. You've just spent the last several hours methodically dismantling every lock.

ENTER THE MULTIVERSE

Defeat the final threats and the Stargate opens, not to destruction, but to infinite possibility. Travel to new worlds, keeping your weapons and progress. Every universe is different. Every universe has something buried.

Key Features:

  • Fully destructible procedural terrain with 18+ material types

  • 8 ancient artifact chambers with unique sentinel boss fights

  • True final boss: an interdimensional Void Leviathan with multi-phase combat

  • 13 unlockable weapons and tools

  • Deep upgrade system: ship hull, fuel, thrusters, speed, bombs, shields, and more

  • Ecology system: strip the biosphere and face orbital enforcement

  • 20 collectible audio logs revealing the planet's dark history

  • Story dialogue with 6 characters and dark corporate humor

  • New Game+ multiverse system with seed selection

  • Full save/load system

  • Gamepad support

Initial Release