I Can Only Speak Doner

I Can Only Speak Doner

About the Game

WELCOME TO THE GRIND. WELCOME TO CONFUSION.

You have moved to a foreign country to run your uncle’s Doner shop. There is just one problem: You don’t speak a word of the local language.

I Can Only Speak Doner mixes high-speed, rhythm-based cooking with a tense communication puzzle. You aren't just battling the clock; you are trying to understand what your customers actually want.

TAKE THE ORDER (IF YOU CAN)

📝 THE MENU DANCE

Ordering isn't automatic. Since you don't speak the language, you have to rely on visual cues.

  • Hand them the menu and watch closely where they point.

  • Take the note: Try to mark down the correct dish.

  • Watch the finger: If you guessed wrong, they will shake their finger at you.

  • Try again: Correct your mistake before their patience bar hits zero.

COOK WITH RHYTHM

🥪 KEYBOARD-ONLY FLOW

Once the order is confirmed, the rush begins. Put away the mouse—this is a keyboard-only experience designed for flow state. Slice the meat, toast the bread, and wrap the orders using precise key combinations. When the lunch rush hits, your fingers need to fly.

⚠️ SPOT THE TROUBLEMAKERS

It’s not just hungry locals walking through that door. Every customer is randomly generated, but keep an eye out for special indicators:

  • Thieves: They aren't here to eat. Catch them before they swipe your tip jar.

  • The Impatient: They hate waiting. Prioritize their orders or face the consequences.

  • The Picky Eaters: They demand specific ingredients—hope you took good notes!

🌙 CHOOSE YOUR EVENING

The day ends, but the strategy begins. You have limited time and energy after work. How will you spend your evening?

  • Language Center: Go to class so you can understand customers faster and with fewer errors.

  • Throw a Party: Boost your shop's popularity to bring in more customers (and more cash).

  • Go Shopping: Buy Tip Boxes, Drink Dispensers, or unlock new ingredients to expand your menu.

FEATURES

  • Communication Puzzles: A unique mechanic where you must physically offer menus and interpret gestures to get the order right.

  • Roguelite Elements: Randomly generated customers with unique looks and behaviors every day.

  • Strategic Progression: Balance your money between shop efficiency and your own education.

  • Pixel Art Charm: A vibrant, bustling atmosphere inspired by classic management games.

  • Keyboard Flow: Satisfying, tactile controls designed for speedrunners and typing enthusiasts.

Initial Release