Hourfall
About the Game
Please note that this is not a full game, but rather a small slice intended to showcase how Hourfall could look and play. This demo was created by a team of students over the course of a semester. Despite our passion for the project, you may encounter graphical glitches or technical issues, and the quality may not match that of a fully produced game.

Hourfall is a character-action RPG where you step into the role of the Clock Hand, the executioner of Time itself.
After developing sentience, you were deemed a flaw - discarded and cast from the Clock Tower by your former master. Weakened, but no longer bound, you begin your ascent with a single, clear goal: to reach the top of Time's tower and confront your former master at its peak.
Cut through Time’s servants using your three Clock Hand blades, master fast-paced combat, and make every second count - before your own time runs out.

Time is Life
You have a timer, which begins to tick when you enter combat. Should it run out, you die. Damage taken will not reduce your HP, but instead take seconds off your timer.

Three Clockhand Blades
Use the three different clock hands as weapons, each with their own unique abilitie. Depending on what weapon you use to kill, you generate a different ressource.

Who are you going to be?
Now freed from your duties and your past life, it is time to forge a new identity and choose who you will become. Will you wield your executioner’s skills for the greater good, or will you abandon your old role entirely?

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