Hollows Of Rogue

Hollows Of Rogue

About the Game

This game was inspired and influenced by the original Rogue - a 'roguelike' genre defining game from the '80s originally played in Unix text terminals - but adds many enhancements and refinements in order to allow for more modern user friendly experience - all while preserving the original feel and gameplay -

There are many differences to the original to list, among the most important are

- adjustable difficulty settings

- levels in the run are persistent

- more descriptive events and more of them are logged to game log, including all AD rolls

- rebalanced monsters, items and effects stats

- more varied dungeon layouts

- several new and changed items including new special dungeon objects to interact with

- game seed to deterministically generate game content

- new sounds effects for monsters and effects

- high contrast display option

- stomach of the hero is also always full - there is no hunger mechanic for now

Tiles by Oryx

Whether you're a veteran roguelike player or someone new to the genre, this game delivers fresh yet familiar experience hopefully enjoyable for both, while adding on top of old genre defining classic.

Initial Release