Hauntworks

Hauntworks

About the Game

Hauntworks is an isometric dark comedy management sim about running a haunted house from beyond the grave. You're dead, trapped in limbo, and the only way out is through. Satisfy five supernatural patrons by harvesting screams, vomit, and laughter from the living. Build your escape, or build a life here.

DESIGN THE HAUNT

Build out your haunted house room by room. Place scare abilities, assign undertakers, and orchestrate the guest experience from an isometric view. Every room is a system. Every system can go wrong.

HARVEST THE LIVING

Screams, vomit, laughter, and fractured thoughts are raw materials. Compress them, combine them, refine them into increasingly absurd resources. The production chain is disgusting, ridiculous, and the entire point.

MANAGE THE MONSTERS

Your staff are volatile. Each undertaker has their own personality, abilities, and tolerance for your demands. Push them too hard and they push back. Hold a collapsing operation together while a dog eats someone's vomit in the hallway and your best undertaker just broke something expensive. Sometimes a guest dies in the process. That's a resource opportunity until someone notices. 

FEED THE PATRONS

Five supernatural entities keep you in limbo. Each wants something specific. Satisfy their demands and they'll give you pieces of your escape.

SURVIVE THE BUREAU

Guests die, and that draws warranted, but unwanted, attention. A faceless institution sends inspectors to walk your halls, count your bodies, and ask questions. Maybe they discover the skeleton hidden in a closet, or maybe they discover the corpse just lying out in the hallway. How you handle them determines how much freedom you have left.

Initial Release