GRIDBUSTERS
About the Game
A detective puzzle game built entirely around logic, deduction, and clue-based investigation. You play as Bill, a detective with an uncanny ability to classify suspects and unravel patterns hidden in everyday cases. But as you solve more puzzles, a subtle conspiracy begins to surface — one that appears inside the clues themselves.
Every case is a grid-based investigation. Each suspect or item comes with hints, contradictions, and relationships you must interpret using pure logic. You don't guess — you deduce.
Built on a logic engine with 50+ clue types and a formal Domain-Specific Language, each puzzle is provably solvable with no randomness or brute force.
🔍 FEATURES
🧠 Pure Deduction — No Guessing
Each puzzle is a chain of logical reasoning, from simple counts to complex spatial relationships.
Every hint matters. Every deduction is earned.
🎭 A Cozy Detective Story Told Through Puzzles
No violence, no patrols, no action — just quiet, clever mysteries where puzzles are the storytelling device.
Story arcs feature friendly everyday mishaps, and slowly growing threads that tie cases together.
🎨 Clean, Minimalist Detective Aesthetic
Bold colors
High-contrast UI
Smooth animations
Clear, readable grids
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View full events timeline...Initial Release