Grey Legend: Survivors
About the Game
Lead, bond, and survive in a character-driven tactical RPG set in the wake of an alien apocalypse.
Grey Legend: Survivors will place you in control of a band of survivors in a post-apocalyptic, violent world. Beyond the tactical combat lies a deep social simulation: your survivors operate on individual beliefs and personal goals. Manage evolving relationships, navigate "fun chaos," and keep your squad’s emotional states in check as you scavenge the mysteries of a collapsed world. Every choice is a step toward salvation, or a slide into demise.
The game takes place 20 years after the collapse of the world as we know it. The collapse came after a brief golden Era, triggered by the first encounter of extra-terrestrial life forms which at first promised a New Era of prosperity. However what the aliens' arrival unleashed quickly brought down human civilization. Now the aliens are stuck in Orbit as they try to retrofit their mothership for landing, while the remains of human populations are already rebuilding their collapsed society.

Grey Legend: Survivors features deep player generated characters that are more than just skills and needs. They are guided by deep simulation of personality which makes them act differently based on their personality, internal motivation and mood. Procedurally generated dialogue always carries gameplay impact and sparks life to the game in a way not seen before.

In the game you're in charge of half a dozen survivors as you try to save the better bits of human civilization before knowledge is lost to oblivion. In general the game is divided to three interconnected layers in which character management mechanics is the key as they are your primary focus.
Base building as your safe haven.
Expeditions to explore lost human and alien technology.
Tactical missions to survive when risk-taking brings consequences.
At the heart of this game is your own band of survivors. They have personalities to take into account. Stress, tedious tasks and dangerous situations affect them differently, based on who they are and what makes them wake up in the morning. The question you need to ask yourself though is, how you want the group dynamics to be.
Let a couple of survivors always work together on tasks in the base? They form a tight relationship, but might not care for other people in a tough situation.
Risk the life of your favorite character to save a new member of the community? If they both survive, they could bond and become an unwavering pair in combat.
Try to optimize each survivors existing skills by assigning them to duties that they already excel in? Losing one of these specialists when the infected attack leaves your group without crucial skillset to survive.
Especially with these social dynamics in play your plans for the playthrough might not always work out. Failing is always an option as each play-through unlocks more mysteries, more items, more things to research and even new bases of operation.

Managing the needs, emotions and interpersonal relationships of your survivors
Building and upgrading your base with new workstations, research facilities, leisure activities and more...
Researching human technology to unlock new opportunities for your survivors
Researching alien technology to explore alien mysteries and finding ways to combat the infected
Producing better gear for your survivors
Handling interpersonal chaos as emotions rise and friendships are formed and broken
Seeing the consequences of that chaos in conflicts against the aliens, the infected and other survivors
Handling trade, diplomacy and feuds with other human settlements
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