Gravity Break
About the Game
A Game about Freedom
A single player space freelancer game for player interested in complex systems presented in a playful way.
We came from the caves.
Emerging through the atmosphere, breaking free from the bonds of old earth, our grand vision was achieved. Despite our sacrifice, we could finally claim ultimate freedom.
Except, someone got there first.
Someone who really likes cheese.
Trade with cybernetic mice to upgrade your ship
Discover new and interesting signals
Blow up Captain Croissant's Starships
Save the Earth from the cheesepocalypse
Gravity Break is a singleplayer topdown space sim adventure. The Solar System is yours to discover, gravity and the weight of cheese and fuel affect your rocket. Dangers and opportunities lurk in the empty space between the celestial bodies of Sol. Will you get rich and powerful, burning the planets around you? Or will you help the refugees of Old Earth claim a position as beings among the stars?
A Game About the Future
Gravity Break puts you in the cockpit of a small rocket ship and at the center of a larger story:
The apes are coming: As the AI merged with lab animals, we became redundant and escaped to the caves.
Now, you have found a way for us to come backCheese is currency: Build an economy where cheese fuels colonies and trade networks..
Rockets aren’t magic: Learn physics through your body with intuitive controls and aesthetic feedback.
You choose the direction: Will you compete or cooperate? Colonize or connect?
A Game about Curiosity
Whenever you play games, you learn something. Whether it’s how many bullets go in a gun or how many blocks it takes to build a house – you face systems that shape how you understand the world.
It’s not about whether games teach violence – it’s about which systems you come to understand, and how they relate to the real world. In Portal, you don’t just defeat a deranged AI – you learn about spatial logic, systems thinking, and physics.
A Game about Perseverance
Flying a rocket is difficult, but really like riding a bike, you just need to practice. The controls of Gravity Break are truly easy to learn and hard to master. Some people never understand how to pick up the first cheese, and some people do slingshots around the sun.
And some people never learn how to ride a bike.
What games should teach, and what many games do, is how to navigate your curiosity. Risk and reward, opportunity and restrictions.

A Game about Mystery
Rockets feel mysterious – let’s fix that: Physics is easy to grasp when you feel it. With somaesthetic gamification of fuel, gravity, and inertia, we make rocketry accessible to everyday players.
We need to understand interplanetary economies before AI makes the decisions: Space travel is complex. In Gravity Break, you're introduced to the systems that shape the future – gravity, fuel, and economics working together.
We need to work together: Earth is a cultural jewel in a sea of darkness. To survive, we must collaborate – and understand how gravity, physics, and commerce create interplanetary interdependence. Transport cheese from the Moon to the hungry mice of Mercury, where the Sun's gravity makes navigation without fuel nearly impossible.

How Do We Do It?
Gravity Break isn’t just a game about rockets and cheese – it’s a simulation of tomorrow’s dilemmas:
How do we balance innovation and sustainability?
Can we build a system that works across planets?
Early Access lets you, the player, help shape the game and contribute to a more intuitive understanding of space travel. The game is actively evolving and your feedback matters. I want to release this to Early Access, but I need testers.
Please join the Discord.
Wishlist now and help build an interplanetary future!
(subject to lack of funding, lack of time and lack of support)
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release