Gravity Break
About the Game
A Game About the Future
Gravity Break puts you in the cockpit of a small rocket ship and at the center of a larger story:
Rockets aren’t magic: Learn physics through your body with intuitive controls and aesthetic feedback.
Cheese is currency: Build an economy where cheese fuels colonies and trade networks.
The apes are coming: As the AI merged with lab animals, we became redundant and escaped to the caves. Now, you have found a way for us to come back.
You choose the direction: Will you compete or cooperate? Colonize or connect?
Games as a Medium for Learning
Whenever you play games, you learn something. Whether it’s how many bullets go in a gun or how many blocks it takes to build a house – you face systems that shape how you understand the world.
It’s not about whether games teach violence – it’s about which systems you come to understand, and how they relate to the real world. In Portal, you don’t just defeat a deranged AI – you learn about spatial logic, systems thinking, and physics.
What’s Worth Learning Today?
I don't expect any game to be the end-all be-all of entertainment - what games should teach, and what many games do, is how to navigate your curiosity. Risk and reward, opportunity and restrictions.
Flying a rocket is difficult, but really like riding a bike, you just need to practice. The controls of Gravity Break are truly easy to learn and hard to master. Some people never understand how to pick up the first cheese, and some people do slingshots around the sun.

What Are the Challenges?
Rockets feel mysterious – let’s fix that: Physics is easy to grasp when you feel it. With somaesthetic gamification of fuel, gravity, and inertia, we make rocketry accessible to everyday players.
We need to understand interplanetary economies before AI makes the decisions: Space travel is complex. In Gravity Break, you're introduced to the systems that shape the future – gravity, fuel, and economics working together.
We need to work together: Earth is a cultural jewel in a sea of darkness. To survive, we must collaborate – and understand how gravity, physics, and commerce create interplanetary interdependence. Transport cheese from the Moon to the hungry mice of Mercury, where the Sun's gravity makes navigation without fuel nearly impossible.

How Do We Do It?
Gravity Break isn’t just a game about rockets and cheese – it’s a simulation of tomorrow’s dilemmas:
How do we balance innovation and sustainability?
Can we build a system that works across planets?
Early Access lets you, the player, help shape the game and contribute to a more intuitive understanding of space travel. The game is actively evolving and your feedback matters.
Wishlist now and join us in building an interplanetary future!
Gravity Break launches in Early Access in 2025. The graphics need work, the physics have a few bugs, there are some planets missing – and the interplanetary gameplay could use a bit more love.
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