Graverobber
About the Game
Graverobber is a first-person stealth game about digging graves at night while avoiding patrols, traps, and unwanted attention. Every grave is a decision: dig deeper for better rewards, or stop before someone notices.
You are not a hero. You are not a fighter. You are someone working quietly in the dark, reading the environment and deciding how much risk you’re willing to take.
Guards patrol the grounds with headlamps, sweeping narrow cones of light across the cemetery. Sound, movement, and timing matter. Staying hidden means watching patrol routes, working quickly, and knowing when to freeze.
Your dog is your early warning system. It does not bark or draw attention. When danger is near, it silently lies down, giving you a moment to react—if you’re paying attention.
Graves vary in depth, value, and danger. Some contain nothing. Some are trapped. Some hold more than you expected. Better tools let you dig faster and deeper, but rushing always carries risk.
Graverobber focuses on grounded tension rather than jump scares—quiet moments, subtle signals, and the constant feeling that you might be caught if you push your luck.
Key Features
First-person stealth gameplay focused on tension and awareness
Nighttime grave digging with risk-versus-reward decisions
Patrolling guards using headlamps and line-of-sight detection
Silent dog alerts inspired by real working dogs
Tools and upgrades that change how you approach each dig
Traps, surprises, and unpredictable outcomes beneath the soil
Development Note
Graverobber is actively in development. Features, balance, and content will continue to evolve as the game is refined.
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View full events timeline...Initial Release