Goods to Declare

Goods to Declare

About the Game

Goods to Declare is a 3D first-person customs inspection sim with explicit adult scenes, set at Marenza Central, the tired main airport of a small fictional republic.

You're the new officer at Desk 7. The budget took the real desks, the camera in the corner died years ago, and smugglers know it, which is why they keep turning up in your queue. Ring the bell, compare the passport with the face in the chair, ask whether they have anything to declare and decide who goes through.

Work the Table

  • Check names, photos, expiry dates, landing cards and flight numbers, and click anything that looks wrong to question it

  • Open bags yourself, run them through the X-ray or send them to Bea in the back room

  • Stamp them through or refer them while the clock runs and their patience drains

  • New rules most days, from banned goods to visas and a watchlist

  • Sergeant the sniffer dog, who outranks you, and Chief Dunmore, who is on his fourth coffee

  • Take the cash when someone slides it across the table, or don't

Everything You Let Through Makes the News

Every shift ends with the Morning Bulletin. Miss forty litres of counterfeit perfume and three shoppers lose their eyebrows. The cards stay on your wall for the whole game, and over twenty five days the odd brass parts turning up in people's luggage start to look like one machine.

Six Women With Something to Hide

  • Dee Malloy, 34, cabin crew, who asks about your week before she mentions the perfume

  • Vesna Kordic, 46, antiques dealer, who treats the whole thing as a negotiation

  • Tess Harlan, 37, reptile keeper, with fourteen geckos inside her jacket

  • Countess Aurelia Vonn, 54, who has never paid a duty in her life

  • Dr Ingrid Halloran, 48, virologist, carrying a flask you shouldn't shake

  • Kat Novak, 39, courier, whose bag is always clean

She makes the offer, out loud, and you can accept it, open the bag or report her. Turning her down costs her a fine and the goods and nothing worse, and she can come back with a clean bag and ask you anyway, so an honest officer sees every scene too.

Real-Time Scenes You Control

Once she has invited you in, the scene plays in real time 3D. Use your mouse to touch her and she answers what you do, with her own reactions for each part of her body. Grip too hard and she'll move your hand. She chooses when to take the next step, and you choose where.

Features

  • First-person customs inspection with a new rule most days

  • A 25 day story with several endings, shaped by what you let through

  • The Morning Bulletin, a daily newspaper that reacts to your mistakes

  • Six adult women, each with her own story and explicit scenes

  • Real-time mouse touch with authored reactions

  • Night Shift, an endless mode after the ending

  • A gallery to replay every scene

Every character is an adult aged 30 or older, and every scene begins with a woman's own invitation.

Initial Release