Goods to Declare
About the Game
Goods to Declare is a 3D first-person customs inspection sim with explicit adult scenes, set at Marenza Central, the tired main airport of a small fictional republic.
You're the new officer at Desk 7. The budget took the real desks, the camera in the corner died years ago, and smugglers know it, which is why they keep turning up in your queue. Ring the bell, compare the passport with the face in the chair, ask whether they have anything to declare and decide who goes through.
Work the Table
Check names, photos, expiry dates, landing cards and flight numbers, and click anything that looks wrong to question it
Open bags yourself, run them through the X-ray or send them to Bea in the back room
Stamp them through or refer them while the clock runs and their patience drains
New rules most days, from banned goods to visas and a watchlist
Sergeant the sniffer dog, who outranks you, and Chief Dunmore, who is on his fourth coffee
Take the cash when someone slides it across the table, or don't
Everything You Let Through Makes the News
Every shift ends with the Morning Bulletin. Miss forty litres of counterfeit perfume and three shoppers lose their eyebrows. The cards stay on your wall for the whole game, and over twenty five days the odd brass parts turning up in people's luggage start to look like one machine.
Six Women With Something to Hide
Dee Malloy, 34, cabin crew, who asks about your week before she mentions the perfume
Vesna Kordic, 46, antiques dealer, who treats the whole thing as a negotiation
Tess Harlan, 37, reptile keeper, with fourteen geckos inside her jacket
Countess Aurelia Vonn, 54, who has never paid a duty in her life
Dr Ingrid Halloran, 48, virologist, carrying a flask you shouldn't shake
Kat Novak, 39, courier, whose bag is always clean
She makes the offer, out loud, and you can accept it, open the bag or report her. Turning her down costs her a fine and the goods and nothing worse, and she can come back with a clean bag and ask you anyway, so an honest officer sees every scene too.
Real-Time Scenes You Control
Once she has invited you in, the scene plays in real time 3D. Use your mouse to touch her and she answers what you do, with her own reactions for each part of her body. Grip too hard and she'll move your hand. She chooses when to take the next step, and you choose where.
Features
First-person customs inspection with a new rule most days
A 25 day story with several endings, shaped by what you let through
The Morning Bulletin, a daily newspaper that reacts to your mistakes
Six adult women, each with her own story and explicit scenes
Real-time mouse touch with authored reactions
Night Shift, an endless mode after the ending
A gallery to replay every scene
Every character is an adult aged 30 or older, and every scene begins with a woman's own invitation.
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