Get In Get Out

Get In Get Out

About the Game

You are the quarantine gate’s final barrier. Can you do your duty as a guard?

Each day, three strangers arrive — each with a story, a plea, and maybe… an infection. As the gate officer, decide under pressure: let them in, turn them away, or stop the threat before it spreads.

Your tools are scarce — and certainty doesn’t exist:

  • Infrared scans for fever and heat anomalies

  • Medical reports with wounds and suspicious bite marks

  • Interrogation that exposes lies, panic, and manipulation

  • Terminal checks for name, age, priors, and past incidents

  • Notepad to track contradictions and hunches

Some carriers mask symptoms perfectly.
One bad decision can doom the district.

Survive ten days without a breach to piece together truths behind the outbreak… or watch your sector fall.

Features

  • Moral deduction under pressure — make fast calls with incomplete data

  • Randomized arrivals & traits — high replayability

  • Atmospheric pixel art — grounded UI, tense tone

  • Multiple endings shaped by your performance and ethics

  • Short “days,” clear rhythm — three cases per day, strong “one more day” loop

    Add to Wishlist and try the Demo!

    Demo feedback will shape tools and difficulty before release.

Initial Release