Get In Get Out
About the Game
You are the quarantine gate’s final barrier. Can you do your duty as a guard?

Each day, three strangers arrive — each with a story, a plea, and maybe… an infection. As the gate officer, decide under pressure: let them in, turn them away, or stop the threat before it spreads.

Your tools are scarce — and certainty doesn’t exist:
Infrared scans for fever and heat anomalies
Medical reports with wounds and suspicious bite marks
Interrogation that exposes lies, panic, and manipulation
Terminal checks for name, age, priors, and past incidents
Notepad to track contradictions and hunches

Some carriers mask symptoms perfectly.
One bad decision can doom the district.
Survive ten days without a breach to piece together truths behind the outbreak… or watch your sector fall.

Features
Moral deduction under pressure — make fast calls with incomplete data
Randomized arrivals & traits — high replayability
Atmospheric pixel art — grounded UI, tense tone
Multiple endings shaped by your performance and ethics
Short “days,” clear rhythm — three cases per day, strong “one more day” loop
Add to Wishlist and try the Demo!
Demo feedback will shape tools and difficulty before release.

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