FUTURE AXIS BATTLE

FUTURE AXIS BATTLE

About the Game

▄▀▄▀ A NEW PUZZLE EXPERIENCE ▀▄▀▄

In this virtual world, puzzles are everything: a challenge, a meditation, a sport, even a way to settle a score...

Dive into the captivating sights and sounds of the digital landscape of this new arcade puzzle game.

Player, push the blocks to create combinations and avoid being crushed.

Explore different game modes, and prepare yourself for what's coming in the future!

▛▀▜ SINGLE MODES ▛▀▜


>> ENDLESS PLAYLIST

A visual journey, where the objective is to reach the highest score, jumping from stage to stage. There is no time limit; the player has only 1 life. The game speed increases gradually.

>> ENDLESS ARCADE

A classic mode, where the objective is to reach the highest score on a single stage. There is no time limit; the player has only 1 life. The game speed increases gradually.

>> 100 BLOCK SPEEDRUN

A fast mode where the objective is to clear 100 blocks in the shortest possible time. There is no score; the player has only 1 life. The game speed increases slowly.

>> 3 MINUTE SCORE ATTACK

A limited mode. The player has a limited time to try for the best score. The player has unlimited lives. The game speed increases slowly.

▄▄ DUEL MODES ▄▄

>> DUEL VS. PLAYER

A local 2-player mode. Players face each other in puzzle combat, in duels, clearing pieces sends "garbage pieces" in the opponent's space. Players have 3 lives at the start of each duel. The game speed increases slowly.

>> PLAYER VS. CPU

A 1-player mode. The player faces a CPU-controlled opponent 1v1 in a single duel. In duels, clearing pieces sends "garbage pieces" in the opponent's space. Players have 3 lives at the start of each duel. The game speed increases slowly.

>> SURVIVAL VS. CPU

A 1-player mode. The Player faces a gauntlet of CPU opponents in successive 1v1 in a single duels. The objective is to survive the highest number of rounds. The players start with 5 lives, that do not replenish in between round.

>> TEAM VS. CPU

A local 2-player mode. Players cooperate against an enemy CPU, clearing pieces sends "garbage pieces" to the CPU board. By default, Players have 2 lives and the CPU 3. The game speed increases slowly.

>> TEAM MATCH

A local 2v2 mode. Players face each other in teams. In duels, clearing pieces sends "garbage pieces" to a random opponent. Players have 2 lives at the start of each duel. The game speed increases slowly.

>> 4 PLAYER FREE FOR ALL

A chaotic local 4-player mode, clearing pieces sends "garbage pieces" to a random opponent. Players have 2 lives at the start of each duel. The game speed increases slowly.

░▒▓ A VISUAL COLLAGE OF STYLES ▓▒░

Aesthetic influences include, but are not limited to:

  • Y2K

  • 2000's Anime

  • Bauhaus design

  • Japanese Mascot Art

  • Graffiti Characters

▞▚ THE INHABITANTS OF AXIS ▚▞

  • WISCHIEF - Electro Swing

  • LEXI STEPS - Electro Hop, EDM

  • A.L.I.A. - Minimal Techno, Lounge.

  • KING BLUES - Blues

  • EIKO - Denpa

  • And many more to come...

▄▄ MUSIC AT THE CORE ▄▄

A puzzle game with mechanics inspired by Puyo Puyo, Lumines and Tetris Effect, focused on music, character design and background animation.

FUTURE AXIS BATTLE

Initial Release