FPS Quest
About the Game
FPS Quest is an FPS where FPS is your health. Every hit, every mistake, and every bad decision reduces your performance... and breaks the game itself.
To survive, you'll need to tweak the settings on the fly: lower the graphical quality of walls, enemies, and weapons; remove columns, doors, ceilings, walls... and even the floor. Anything goes to gain FPS. But beware: remove too much, and the world becomes more dangerous, confusing, or outright absurd. In FPS Quest, optimizing is risky.
But not everything is bad. As you progress, you can obtain scripts: abilities that let you use FPS to your advantage. You’ll be able to control FPS with your mouse wheel at the cost of temperature, speeding up the game or slowing it down like a dynamic bullet time.
Explore prebuilt but recombined levels each run, advance through floors with increasingly glitched enemies, in a constant battle to see who can cheat the most, and choose between new settings, global upgrades, or alternative weapons at the end of each level. Every choice affects not only your combat power, but the state of the game itself.
As you progress, different factions will try to influence you:
The Patch Engine Developers, desperate to keep the mod alive and monetize it.
The OutofBounds, enemies of monetization and difficulty, guiding you with shortcuts and secrets.
The Custodians, defenders of the original developer’s vision, opponents of glitches and cheats.
The Null Process, a broken AI that only wants you to stop progressing so it can rest.
Your actions, not your words, will determine which faction you ultimately side with.
And watch out for the Dungeon Lord, an overenthusiastic, paternalistic, and clumsily offensive AI who tries to “help” by removing obstacles... though sometimes it makes everything worse.
FPS Quest is more than a shooter: it’s a constant fight against the game, its performance, and its own rules. The fewer FPS you have, the slower your actions. Your worst enemy isn’t always a demon or a skeleton, it can be your own framerate.
Lower graphics to survive?
Create glitches to progress?
Break the game to stay alive?
Here, it’s not only allowed... it’s part of the design.
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