Five to Fire
About the Game
Who's faster? A showdown between gunslingers!
Pull up a chair, cowboy. The moment the bullets stack up on the table — hit that lever!
A first-person online multiplayer game. Sit down at a table of 2 to 6 players and settle who the real [GUNSLINGER] is.
Two Game Modes (Demo)
CLASSIC
A cylinder sits in front of every player, holding up to five bullets.
Any player can spin their cylinder whenever they like — and it spins on a timer too — so the bullet count on the table never stops shifting.
The instant the table holds exactly "five" bullets, hit the lever first!
Load all five rounds into your revolver (plus one dud, of course!) and put them into whoever you please.
* Got the guts? Take your chances on GUTS for a shot at upgrading your gun!
The smoke clears and the game rolls on. Last one standing wins.
SHADY PATRONS
Over 30 shady patrons have pulled up a chair at Five to Fire — and every one of them is packing a special ability.
Play your ability right and walk away from the deadly showdown alive.
Same core rules as Classic, with tricks waiting for you that you never saw coming.
What Makes Five to Fire
Dead-simple rules. No gunslinger ever needed a fat rulebook.
All are equal before the gun.
Character & weapon customization. (Somewhere out there, a gunslinger is firing champagne.)
Emotes — including the shamelessly grovelling kind.
A gunslinger keeps improving. Regular updates!
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release