Feed The Hole
About the Game
About This Game
In Feed the Hole, you play as Keith, a regular guy running a strange little operation where fishing, hauling, and selling are the heart of the day. The loop is hands‑on and tactile: cast, catch, carry, cook, chop, and cash out—then upgrade your setup and keep the hole fed.
What you actually do:
Fish with real cast control
Charge your cast, launch a bobber, and wait for a catch. Fish scale in size and mass, so every catch feels different and affects value and handling.Automate with an auto‑fisher
Power on an auto‑fisher to cast bobbers on its own and dispense catches to a point you choose.Grab, carry, and throw with physics
Pick up objects, move them smoothly, and even charge a throw for distance.Use a magnet tool
Pull multiple fish toward you at once with a magnet stick to speed up gathering.Bucket your haul
Drop fish into a bucket that safely holds and disables their physics. Tip it to empty contents with a quick pour.Cook for higher value
Place fish on a campfire to cook them, cooked fish sell for more, but leave them too long and they burn.Chop into chunks
Use the knife tool to cut fish into pieces; chopped chunks keep the cooking state and can be sold.Check prices and sell
Use the pricing gun to see the value of a fish or a full bucket. Drop items into the hole to feed the hole and get that hard earned cashBuy and unlock gear
Spend money at shops to spawn items or unlock rods, then equip them via the item switcher or rod wall.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release