Feed The Hole

Feed The Hole

About the Game

About This Game
In Feed the Hole, you play as Keith, a regular guy running a strange little operation where fishing, hauling, and selling are the heart of the day. The loop is hands‑on and tactile: cast, catch, carry, cook, chop, and cash out—then upgrade your setup and keep the hole fed.

What you actually do:

  • Fish with real cast control
    Charge your cast, launch a bobber, and wait for a catch. Fish scale in size and mass, so every catch feels different and affects value and handling.

  • Automate with an auto‑fisher
    Power on an auto‑fisher to cast bobbers on its own and dispense catches to a point you choose.

  • Grab, carry, and throw with physics
    Pick up objects, move them smoothly, and even charge a throw for distance.

  • Use a magnet tool
    Pull multiple fish toward you at once with a magnet stick to speed up gathering.

  • Bucket your haul
    Drop fish into a bucket that safely holds and disables their physics. Tip it to empty contents with a quick pour.

  • Cook for higher value
    Place fish on a campfire to cook them, cooked fish sell for more, but leave them too long and they burn.

  • Chop into chunks
    Use the knife tool to cut fish into pieces; chopped chunks keep the cooking state and can be sold.

  • Check prices and sell
    Use the pricing gun to see the value of a fish or a full bucket. Drop items into the hole to feed the hole and get that hard earned cash

  • Buy and unlock gear
    Spend money at shops to spawn items or unlock rods, then equip them via the item switcher or rod wall.

Initial Release