Farm Bang
About the Game
You wake up on a strange planet with a Gatling Gun in one hand and a debt notice in the other.
Your name is Eira. You owe $100,000 to an interstellar bank that does not negotiate.
To survive, you'll need to raise living ammunition, hunt alien creatures, haul your loot home by the kilogram, and make payments on time - or face what comes after.
YOUR BULLETS ARE ALIVE
Hatch living ammo in the Bio-Lab by combining eggs with food. Three ammo types, three combat identities:
Bran - Rapid-fire crowd control. Creates miniature black holes.
Protein - Armor-piercing devastation. Punches through multiple enemies.
Spinach - Smart explosives that deploy homing chicks to hunt down survivors.
Max your skills to unlock Cross Mutations, devastating hybrid abilities born from mastered combos.
LOOT HAS WEIGHT
No slots, no Tetris - everything is kilograms. Stuff your bag, and you'll slow down. Fill it completely, and you can't move at all. Rare loot is heavier. Every prize is a gamble between greed and survival.
THE BANK ALWAYS COLLECTS
Miss a payment and your debt grows 5% every 10 seconds. Stay overdue long enough, and the bank sends a Debt Collector Boss to settle things personally. Kill the Collector? Your debt increases, and the next one arrives stronger.
Or pay off everything and face the real question: walk away free, or sign a new loan for $10 billion.
RISK EVERYTHING. OPEN THE POD.
Mysterious Supply Pods crash-land in 4 tiers of escalating danger. Open one with the wrong ammo type and you'll trigger 1 of 14 Curses - from gun jamming and locked shops to instant debt collector summons.
Build Your Survival Strategy
Upgrade your skills, optimize your economy, and evolve your ammo to survive longer against both monsters and capitalism.
FEATURES
Hatch living ammunition from eggs and food in the Bio-Lab
3 unique ammo types with distinct combat behaviors and evolution paths
Charge shots, recoil-jump, and weaponize gun overheats
Physics-based weight inventory - no slots, just kilograms
5-tier rarity system: Stardust > Nebula > Quasar > Supernova > Singularity
4-tier Supply Pods with 14 unique curses
Predatory debt system with escalating collectors, compound penalties, and early settlement options
Dynamic economy: sales tax, inflation, and a black market endgame
3-branch skill tree with milestone power spikes and Cross Mutation synergies
Day/night cycle with midnight Night Events
Enemies with ammo resistance and elite mutations (Juggernaut, Assassin, Berserker)
Multi-phase bosses with laser sweeps, bomb rain, vortexes, and more
Achievement trophy cabinet
Multi-map world with fast travel waystones
Lua modding API with in-game developer terminal
Robust save system with 3-layer backup protection
"In Media Res" tutorial - 60 seconds of invincible chaos, then the debt collector arrives
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