End
About the Game
The fall was forged in divine myth. When Hekate, Witch-Goddess of the Crossroads, unleashed her curse upon the world, the line between the underworld and our home shattered. Ancient Greek gods lie imprisoned, the dead walk among the living, and humanity’s last survivors fight to reclaim what’s left.
In END: Awakening, you and up to three friends can gather resources, craft weapons, and upgrade your shelter into the ultimate anti-zombie fortress. Battle through undead swarms, dangerous human factions, and god-touched horrors while unearthing the truth about Hekate’s twisted plan.
Travel from dense urban ruins to undead-ridden swamp towns, uncover hidden lore, and confront enemies who serve both mortal greed and divine vengeance.
Work together with up to 3 friends to scavenge, craft, and defend your base; or do it alone, and take every risk by yourself.
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Fortify your shelter with walls, traps, and powerful defensive structures; ranging from crafting stations and ramparts, to spiked barricades.
Gather resources to construct rest and replenishment for you and your allies.
Your base can be a hidden woodland cabin, or a towering city fortress. The choice is yours.
Fight unruly survivors, and evolutions of ancient greek myth:
Zombies - Slice their limbs off, explode them, trap them, or run.
Mutated Abominations – Nature's reaction to precariously unbound power, the undead evolve with unique abilities and appearances.
Bosses – The strongest of the litters, defending rare loot and key locations. Build up your arsenal and strategies to take them on.
Rustlers– Ruthless human factions that don't like to share. Each group has their own perspective on how life should be lived, or ended.
Cult of Hekate – Fanatics that worship the goddess's selfless choices, and hope to continue her crusade.
Hexa - A corporation shrouded in controversy and evolution of society. They've become so integral to our every day lives, while quietly ruining them. What could they possibly be doing during the apocalypse?
Ȩ̸̪̯̗̘̥̣̲̣̣͍͚͙̥̩́̀̈̆͑r̵̡͕͈͚͍͍̼͕̍̀̈́̽̎̍͗̍́̏̚͜͠r̵̡͕͈͚͍͍̼͕̍̀̈́̽̎̍͗̍́̏̚͜͠ŏ̸̡̼̺̫̥̻͈̞̍͆̏̓́͜͝ͅr̵̡͕͈͚͍͍̼͕̍̀̈́̽̎̍͗̍́̏̚͜͠ Ś̸͙̺̥̰̯͙̭͆̏͂t̸̫̫̤͕̳̻̰̣̭́̌̉͝ͅŏ̸̡̼̺̫̥̻͈̞̍͆̏̓́͜͝ͅp̴̩͙̺̩͓̣͈͖̎ͅ../..Noʇ ɥǝɹǝ. Noʇ ƃouǝ. ᗡo uoʇ ןısʇǝu ʇo ʇɥǝıɹ ʌoıɔǝs. ᗡouʇ po ʍɥɐʇ ʇɥǝʎ sɐʎ. ᗡouʇ ƃo ıuʇo ʇɥɐʇ ɥonsǝ. D̷̛̛̰̘̹͈̜̺͓͇̀ͅo͈̙̦̖̹̦̙͝͞n̴̵̫̘͈͈͈̳̩͈̤̩̝̣͢ṱ͓̕ ̜͔̘̰͇́͠l͏̛̛̘̜̭̤̱͇͞ͅơ̛͈̙̦ͅo̸͈̙̦̰̤̱͚͙ͅk̫̰͇̲̼̪͚̤ ҉͏̫̼̜͉̭i̙͙̙̥̰̯͎̘̖̹̦̙͝͞n̴̫̘͈͈͈̳̩͢ ̵͈̤̩̝̣ṱ͓̝̙̲̰͚̗͓̕͝h̢̟̲͠a͏́͏̵͖͍̞̥͈̤̩̝̣ṱ͓̕ ̛̗͖̜́w̛͚͈̟̬̩̘̯̙͈̫̹̜͢ͅȩ̣̰͓̻͎̜͔̘̰͇́͡͠l͏̘̜̭̤̱͇̜͔̘̰͇́͞͠l͏̘̜̭̤̱͇͞...
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From the crumbling streets of Whitestone City to the abandoned ruins of the Apokrival, every location offers new threats and opportunities:
Hidden bunkers full of surprises.
A vast, murky sewer network that could be useful for shortcuts, or a shorter life.
Abandoned industrial zones, and military bunkers ripe for scavenging.
The swampy town of Ogden, what could be in the waters here?
A plane crash in the distance.
The formerly bustling city of Elys, now closed off and extremely dangerous.
Caves and quarry's waiting to be spelunked.
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Every encounter lets you choose your approach:
Go in guns blazing with crafted firearms and explosives.
Sneak through enemy lines to steal resources.
Set traps and lure enemies to their demise.
Stay home and build your dream end-of-the-world paradise.
Will you live through the End?
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