The Villages That Cave

The Villages That Cave

About the Game

  • You are given three choices before each battle, in which you can choose any permutation of powers, units, structures, and upgrades. There is no gold based economy.

  • Traditional units and structures - towers, swordsmen, archers, guerillas, knights, spearmen, etc - each with their own strong and weak match-ups.

  • Powers that you can assign the villages that remain in effect as long as the village stands. Eg. "River Fury" inflicts damage on enemies that cross the river.

  • Match units and structures to their strengths. Eg. Place Guerillas on forest tiles and watch the enemy have a hard time killing them off.

  • Enemies spawn from caves, capture and convert your villages into caves, increasing their spawns points.

  • Wildcards that you can apply on any turn. Eg. Applying the "Deep Wounds" wildcard will instantly kill all enemies that have just 1 health remaining.

  • Enemies come with a variety of abilities. Eg. Steamrollers beeline your villages and utterly destroy all units and structures that stand in the way.

Initial Release