Emptiness

Emptiness

About the Game

The world of Emptiness comes alive with vivid colors, symbolizing the player’s emotions and experiences. Colors alter the physical properties of objects, revealing new paths to explore.

The main character — the “Unborn” — is a dark, living being devoid of life, without features or distortions.

The protagonist encounters souls that have rejected self-discovery and turned into sources of darkness, feeding on other souls.

The game features elements from <i>HOOK</i> by Maciej Targoni, seamlessly integrated into <i>Emptiness</i> to enrich its puzzles and create a truly unique experience.

Dive into <i>Emptiness</i>: a blend of puzzles, platforming, and dark souls seeking their path through the spirit world.

<i>Emptiness</i> uses minimalist pixel art to convey meaning through symbols and gestures, making the game universally accessible.

<i>Emptiness</i> is a journey into the fourth dimension, where souls take forms that reflect their past lives.

As the difficulty grows, new puzzles emerge, unveiling the hidden secrets of the void.

The character knows nothing of the world — platforms vanish, yet color enhances perception and memory.

All our games exist within a single universe, united by three interconnected stories. <i>Emptiness</i> is a key part that completes the larger picture.

A journey from nothingness to nowhere — an immersive experience of the world and its mysterious inhabitants.

Initial Release