Empire Architect

All Steam Releases & Patches — Version-Specific Cheat Table Compatibility

Track every major release, minor update, patch, and hotfix for this game directly from the Steam API. Each version lets you attach precise .CT tables and clearly mark compatibility status — so users know exactly which cheat table works with their current game build.

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Update 1.67: Optimization (pretty large scale)

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Update 1.66c: Events Balance & Bug fixes.

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Update 1.66b: Warehouse stock images

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Update 1.66: Level 12

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Update 1.65: More Graphs and some Balance

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Update 1.64: Graphs :)

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Update 1.63: UI Improvements

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Update 1.62: Imperial Army

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Update 1.61b: Bug Fixes

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Update 1.61: Imperial Gold Request

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Update 1.60: Stone Mason Hut

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Update 1.59: Spanish Translation

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Update 1.58: Monitary System Balances

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Update 1.57: Tech Tree Additions

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Update 1.56: Faventia (level 11)

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Update 1.55: Olive Press

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Update 1.54: Olive Orchard and Ease of Use

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Update 1.53c: More Bug Fixes

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Update 1.53b: Bug fixes, and translation stuff

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Update 1.53: Level 10 and bug fixes.

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Update 1.52: Gardens and bug fixes

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Update 1.51: Level 9

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Update 1.50: Desirability System, and Accent marked button text.

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Update 1.49: Level 8

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Update 1.48: Invading Army Event, AI work, fixes

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Update 1.47: Basic Goods production Flow work, and balancing

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Update 1.46: Desire system 2.0, Level 3 housing, rebalancing, and some major bug fixes.

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Update 1.45: Sound Batch 2

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Update 1.44: Trade Quantity Event

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Update 1.43: Event System, and Favor System

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Update 1.42: Brick Road Upgrade, and UI additions

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Update 1.41: Stone Quarry

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Update 1.40b: Ease of use and Bug fixes.

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Update 1.40: New Level - Virunum

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Update 1.39: New Font, accent marks, ease of use.

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Update 1.38: Sandbox Mode!

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Update 1.37: Doctors Office

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Update 1.36b: Bug fixes, and balancing

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Update 1.36: Launch Day!

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Update 1.35: Localization German & French

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Update 1.34: Reservoirs, Aqueducts, Fountains, and more!

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Update 1.33b: bug fixes and balancing

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Update 1.33: Level 6 and Release Date

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Update 1.32b: Last Month stats, and bug fixes

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Update 1.32: Bridges, and Muggings

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Update 1.31c: Bug fixes and a bit of AI

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Update 1.31b: AI and CPU Optimizations

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Update 1.31: Level 5, AI work, and bug fixes.

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Update 1.30: Temples (2x2 ones), Trading Cards, and Alerts

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Update 1.29a: fixes, optimization, and AI

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Update 1.29: Venus, and start of water system

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Update 1.28: Campaign Level 4

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Update 1.27: Tailor and Dice House

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Update 1.26b: Fixed some campaign bugs, and some polish.

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Update 1.26: Campaign/Tutorial (First 3 Levels).

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Update 1.25b: General Polish Content.

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Update 1.25: Entertainment System, 4 new Buildings, and 2 new Resources!

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Update 1.24: Building Range UI element, and other polish

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Update 1.23: Butcher Shop, Meat, Balance and Polish!

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Update 1.22: Tooltips and AI work

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Update 1.21c: Sheep Farm and Polish.

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Update 1.21b: Clean up and some polish.

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Update 1.21: Bowyer, Archery Range, and Archers

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Update 1.20b: Ease of use, and some clean up.

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Update 1.20: gods and their powers!

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Update 1.19c: Shopping and Market flow

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Update 1.19b: Bug fixes and food temp fix

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Update 1.19: Religion System

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Update 1.18b: Merchant & Tax Collector AI's

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Update 1.18: Overlays, and balancing

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Update 1.17b: Building Portraits

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Update 1.17: Education System

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Update 1.16: Grapes and Wine!

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Update 1.15: Trade Route Buys, balance tweaks, and fixes

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Update 1.14c: Health Bars, draw layers, and Fixes

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Update 1.14b: Rally Point improvements, and other feedback fixes

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Update 1.14: Weather affects crops & Optimization.

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Update 1.13: Optimization and bug fixes.

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Update 1.12: Building Priority & bug fixes

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Update 1.11: Trade System Update

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Update 1.10: Saves, and fixes

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Update 1.09: Architects, Crash Fixes, and Trade Screen started

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Update 1.08: Brick Kiln, and better Cart Pusher AI

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Update 1.07: Econ, Happiness, and Taxes

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Update 1.06: Early Access Release Update

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Update 1.05: New Background, and General Cleanup

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Update 1.04: ToolTips and Game Options

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Update 1.03: Happiness update and more!

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Update 1.02: Start of Custom Game Options

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Update 1.01 General cleanup from Feedback.

Initial Release