Electric Crust: Galactic Pizza Delivery
About the Game
Delivery is a dangerous profession.
Ace didn't sign up for a war. She signed up to fly pizza across the galaxy for Chef Rex, collect a paycheck, and never once be called a hero. Then the outposts went dark, the Federation started handing out ranks she never asked for, and the route got considerably more hostile.
Electric Crust: Galactic Pizza Delivery is a retro side-scrolling arcade shooter with fifteen stages, four tiers of escalating bosses, and the kind of CRT scanline glow that means business.
What you're getting into
Fifteen hand-built stages. Asteroid fields, neon nebulas, and enemy fleets that get meaningfully worse at their jobs the longer you survive.
Four boss tiers. From rogue fighters to the Emperor's Dreadnought, each with patterns worth learning rather than memorizing.
Power-ups that change the run. Shields, rapid fire, multi-shot, speed. Chain them and the screen gets very busy in your favor.
Warp mechanics for when the route needs shortening.
Combo multipliers and a score chase, plus a Federation rank ladder Ace resents every step of the way.
A full campaign with cinematics, because someone has to explain why the pizza matters.
What you are NOT getting into
No ads. Not between stages, not on the game over screen, not ever.
No in-app purchases. No currency, no unlock packs, no energy timers.
No data collection. The game makes no network calls at all. Your progress lives on your device and nowhere else. That is not a marketing line. It is verifiable in the privacy policy.
No account required. Buy it, launch it, play it.
One purchase. The whole game. That is the entire business model.
Rest in pizza.
Made by a dude in Northwest Arkansas.
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