Edroseph's Tower

Edroseph's Tower

About the Game

CLIMB THE TOWER. BUILD YOUR PARTY. ADAPT OR FALL.

Edroseph's Tower is a dark fantasy tactical turn-based roguelike RPG, playable solo or in online co-op with up to 4 players.

Every run begins at level 1. No permanent power carries over from previous ascents. What defines each run is the party you build, the rooms you encounter, the equipment you find and the decisions you make along the way.

Climb a procedurally structured tower, overcome its challenges, grow stronger during the run and survive long enough to face the master waiting at its summit.

BUILD A PARTY FROM 25 CLASSES

Choose from 25 playable classes, each with its own mechanics, abilities and role in combat.

As your characters grow during a run, develop them through five talent trees and create builds that complement both your playstyle and the rest of your party.

The same class can become part of completely different strategies depending on its talents, equipment and companions.

MASTER TACTICAL TURN-BASED COMBAT

Victory is about managing an entire party rather than repeating a single winning rotation.

Choose your targets carefully, manage resources, combine abilities, apply enhancements and degradations, exploit synergies and react to enemy mechanics.

Enemies have their own abilities, effects and combat rules, forcing you to adapt your strategy from one encounter to the next.

Your classes matter. Your talents matter. Your equipment matters.

And sometimes surviving the next room matters more than preparing for the final one.

BUILD AROUND WHAT THE TOWER GIVES YOU

Discover equipment, loot and rewards throughout your ascent and use them to shape your party.

A perfect build cannot always be planned before a run begins. The tower may give you an unexpected item, talent combination or opportunity that changes the direction of your entire strategy.

Adapt, experiment and make the most of what you find.

EXPLORE A TOWER THAT CHANGES EVERY RUN

With hundreds of rooms and many different encounters, every ascent follows a different path.

Battle enemies, meet unusual characters, discover merchants, encounter special rooms, accept opportunities or risks and make decisions that can alter the course of your run.

A room found early in one game may appear much later in another — or not at all.

Different rooms. Different enemies. Different rewards. Different decisions.

There is no single path through Edroseph's Tower.

PLAY SOLO OR WITH FRIENDS

Play alone and control your party yourself, or join forces in online co-op with up to 4 players.

Coordinate your classes, combine abilities and decide together how to deal with the challenges ahead.

A party built around cooperation can play very differently from one designed for a solo ascent.

CHOOSE HOW YOU CLIMB

Campaign
A solo, chapter-based mode focused on introducing the world and story of Edroseph's Tower. At launch, Chapter 0 serves as a guided introduction to the game's core systems and lore.

Classic
The standard Edroseph's Tower experience. Build a party of at least two characters and attempt to climb the tower and defeat its master. Play solo or in multiplayer.

Quick Game
A solo-only mode built around a single character. Combat rules are adjusted to create an experience designed specifically for a lone hero.

Endless
Defeating the master is no longer the end. Keep climbing through increasingly difficult challenges, push your party as far as possible and see how high your run can go.

EVERY RUN STARTS FROM SCRATCH

Every ascent begins at level 1.

You do not carry permanent combat bonuses from one run to the next. What you carry with you is your knowledge of the tower, its classes, its enemies and the strategies you have discovered.

Build a new party. Find a new path. Create a new strategy.

How far will you make it this time?

Initial Release