Echoes Untold

Echoes Untold

About the Game

Echoes Untold is a cinematic third-person action-adventure with a strong focus on traversal, movement flow, and time manipulation.

You play as a lone traveler exploring large, surreal environments where the world is unstable. Platforms collapse, paths shift, and hesitation is punished. To move forward, you must slow time, read the environment, and commit to precise movement through spaces that constantly change around you.

This is not a traditional puzzle game. Most challenges are solved through movement, not menus or logic grids.

Traversal Comes First

The core of Echoes Untold is momentum-based traversal. Progress is built around:

  • Long jumps across collapsing architecture

  • Vertical spaces that reward timing and commitment

  • Ledge grabs and recovery that keep movement fluid

  • Sequences designed to be played in motion, not stopped and reset

If you enjoy third-person games where traversal and environment navigation are the main challenge, this experience is built around that mindset.

Time Manipulation as a Movement Tool

Slowing time is not a rewind or undo mechanic. It is used to:

  • Cross fast-moving or collapsing platforms

  • React during high-speed traversal

  • Chain jumps and mid-air movement

  • Read dangerous spaces before committing

Once time resumes, the world continues — mistakes included.

Environmental Pressure

The world actively pushes back. Environmental hazards and hostile forces exist to:

  • Break safe routes

  • Interrupt movement flow

  • Force fast decisions under pressure

They are designed to create tension during traversal, not to turn the game into a combat-focused experience.

A Minimal, Atmospheric Journey

Echoes Untold tells its story quietly. There are no long cutscenes or heavy dialogue systems. Narrative is delivered through environment design, visual traces, and distant echoes and sound.

Key Features

  • Cinematic third-person action-adventure

  • Strong focus on traversal and movement flow

  • Time manipulation used as an active gameplay tool

  • Vertical level design and collapsing environments

  • Atmospheric, minimal storytelling

  • Fully playable with controller

Initial Release