Dungeon Fortress : Overlord
About the Game
Dungeons Are Not Meant to Be Invaded
You are not a hero exploring a dungeon.
You have become the one who builds it, manages it, and keeps it alive.
As a minion who escaped from the Creator,
you establish a new dungeon and rise as its king.
Adventurers, drawn by rumors, see it as nothing more than a “low-level dungeon” and invade.
Your mission is simple.
Summon monsters, design your dungeon,
and decide where adventurers die—and where they retreat.
Key Features
Dungeon Management–Focused Gameplay
Expand your dungeon using hex-based tiles, placing traps, structures, and monsters.Choose the Dungeon Lord
Unlock and select dungeon lords with distinct concepts and playstyles.Learning Invaders
Adventurers analyze danger and do not repeat the same mistakes.Strategic Monster Deployment
Configure monsters and structures to design your defenses.Meaningful Progression and Choices
Unlock lords, artifacts, and edicts to define your playstyle.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release