Dungeon Crafter

Dungeon Crafter

About the Game

Become the Architect of a Deadly Dungeon

Dungeon Crafter is a turn-based rogue-like strategy game where you are not the hero. You are the Dungeon Master.

Build a labyrinth round by round, place monsters, traps, effects, and special TileItems, and force the adventurer through the deadly path you created yourself. Your goal is simple: stop him before he reaches the end of your dungeon.

Build, Combine, Outsmart

Each round begins with the build phase. Place and rotate tiles, extend the path, reinforce choke points, and create dangerous combinations of monsters and effects. Once a valid path from start to finish exists, the Adventurer Round begins: the adventurer enters your labyrinth and tries to make it through alive.

  • Build your dungeon from rotatable path tiles

  • Place monsters with different damage types and behaviors

  • Use effects such as fire, poison, ice, lightning, blood, and more

  • Combine effects into powerful special reactions

  • Use TileItems such as keys, doors, chests, rotators, and mana bonuses

  • Collect mana and experience to further develop your dungeon

Every Run Matters

A run is decided no later than round 20. Until then, dangerous Special Rounds await you in rounds 6, 11, 16, and 20. In these decisive moments, the adventurer must be defeated. If he survives a Special Round and reaches the goal, your run is lost.

If you defeat him early enough, he returns as a weakened opponent. But during Special Rounds, your boss also joins the fight at the end of the dungeon.

Improve Your Dungeon

When the adventurer takes damage, you gain experience. When you level up, you choose exactly one upgrade from several options. In the shop, you buy new tiles, monsters, effects, and items, lock valuable offers, or reroll the selection.

Three matching monsters or effects can be combined into stronger variants. This way, your dungeon grows from round to round into an increasingly dangerous machine.

Features

  • Turn-based dungeon building with a rogue-like structure

  • Strategic path planning with rotatable tiles

  • Monsters, effects, and TileItems with an upgrade system

  • Powerful effect combinations and status reactions

  • Mana, shop, level-up, and reroll systems

  • Special Rounds with boss encounters

  • Multiple difficulty levels

  • Unlockable adventurers, bosses, items, and achievements

Build smart. Combine mercilessly. And make sure no adventurer survives your dungeon.

Initial Release