Druzy Grotto
About the Game
A cozy pixel-art idle game about collecting creatures in a cave. Crack a geode and flip four cards, one creature on each. Feed the babies tucked into the cave wall until they grow up and wander out, some with a rare shiny finish. Keep the best, sell the rest, and open seven caves of 210 species.
Open a geode, meet four creatures
Buy a geode in the shop and tap it with the hammer until it cracks. Four cards come out face down. Flip them one by one to see who you got: a Moss-pup, a Thistle-wren, and once in a while a Rune-hart. Every species has its own rarity, from Common to Mythic.
Raise them in the cave wall
New creatures arrive as babies and settle into the pockets of the cave wall. Right-click a baby to feed it and it grows a little faster, or just let time do the work. When a baby grows up it climbs out of its pocket and wanders the cave. Only then do you see its finish: Rough, Polished, Brilliant or Holographic.
Keep them or sell them
Grown creatures earn Glimmer, the cave's currency, every second, and they keep earning for up to a week while the game is closed. Sell the common ones to buy more geodes. Keep the Legendary and Mythic ones: they earn their sale price back within a day. When you come back after a break, the cave shows you who grew up while you were gone.
Fill the Herbarium, open new caves
There are 210 species across seven caves, and each one can grow up in four finishes, so the Herbarium has 840 spots to fill. Raise every species in a cave as a Rough and a Polished adult to complete that cave's set and unlock its Brilliant geode. Save up to open the next cave: the Mineshaft, the Deep Cave, the Tidal Caverns, the Enchanted Grove, the Volcanic Vents and Meteor-Cosmic. Each has its own creatures, colors and music.

Make each cave yours
Each cave has eight decorations to place, plus upgrades for more room, better food, color palettes and lighting.
Features
210 creatures in seven caves, each one able to grow up in four finishes: 840 to collect.
Every geode opens into four face-down cards, flipped one at a time.
Babies rest in their pockets and grown-ups wander the cave. Choose how lively the cave is: Lively, Calm or Still.
A secret finish. You only find out whether a creature is Brilliant or Holographic when it grows up.
It keeps going while you are away, for up to seven days, and greets you with what grew up.
A quiet ambient track for each cave, with an optional lofi layer.
No fail states, no daily tasks, no microtransactions.
Comfort settings: gentle motion, colorblind filters, higher contrast, text size, streamer mode and rebindable keys.
13 languages: English, Portuguese (Brazil and Portugal), Spanish (Spain and Latin America), German, French, Italian, Russian, Japanese, Korean, Simplified Chinese and Traditional Chinese.
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