Drazy and the Puppets JB
About the Game
⚠ EPILEPSY WARNING: This game contains flashing lights ⚠
Work the night shift at a cursed party center where every task builds tension. In a calm yet relentless nightmare, every minute makes your job more dangerous. Survive murderous puppets, supernatural entities, and unseen threats while uncovering forgotten secrets hidden within Puppets JB.
(Experience the story through a analog simulation based on the original events)
Gameplay
To clear a level, you need to survive against all the enemies and completely clear all the failure bars on the system repair tablet before 6 AM, needing to let go of your vision of what is around you in order to win. You will face countless enemies and obstacles closing in on you during the process, so patience, strategy, and agility are essential. The enemies intentionally lack strong pursuit capabilities, allowing the player to shake them off. But anyone who thinks survival is easy is mistaken...
Features
Psychological horror in pixel art.
Collectible items.
Secrets, secret screens, and hidden events.
Atmosphere inspired by ARGs and analog horror.
A story that the player must piece together themselves.
Objectives
Get paid at the end of the week.
Survive and complete a work week.
Collect hidden items.
Find Easter eggs and secrets.
Uncover the truth behind Puppets JB.
"Hello, my name is Felix.
I often explore abandoned places in search of fun and a bit of an adrenaline rush. A few days ago, I decided to enter one of the old buildings belonging to the now-defunct Puppets JB.
Inside, I found something unexpected: a box containing five discontinued game cartridges, all apparently starring the company's mascots. I thought they were just old games forgotten by time.
When I got home, I converted the cartridge contents into executable files and started testing them.
That’s when I realized something was very wrong.
The games are corrupted. Not in the usual way—with graphical glitches or crashes... it seems like someone tried to hide something inside them. As I progressed, I started finding messages, strange events, and things that definitely shouldn't exist in a children's game.
I get the feeling these games are trying to tell a story. And, honestly... I think it’s a story that should never have been discovered.
Since I’m not crazy enough to investigate this alone, I decided to publish the games on Steam. After all... it’s not piracy if the company has already gone bankrupt. >:)"
Fixes/updates:
V1.0:
Option to exit the game from the menu.
Difficulty adjustment.
Better explanations regarding gameplay (specifically concerning collectible items).
(The game was modified based on feedback from "S0FTWAV3SURF3RS")
V2.0:
Bug fixes.
New mini-game.
New events (on nights 4 and 6).
Minor difficulty adjustments.
New collectible item.
Change to the collection and item mechanics (you must now collect the item and beat the night to actually acquire it).
New map details.
New items in the "Extra" option.
New songs.
changes to the resolution.
Version: 2.0
Creator: Aquiles E.R. Neto (Doggan Dev)
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release