東方エンブレム2 ~EX~
About the Game
This is a Touhou fan-made SRPG.
Control the player and win by annihilating the enemy camp.
Players have a variety of abilities, including characters that can exploit various enemy weaknesses and characters that can deal fixed damage.
Use these abilities to defeat your enemies.
Understand enemy behavior patterns and weaknesses, and devise strategies to defeat them!
Each weapon can exploit the weaknesses of each enemy class.
Each character has their own class,
using these classes can expand your tactical options.
◆Story
The next setting is Gensokyo!
In Gensokyo, an event called the Gensokyo Battle Tournament is being held, and all the youkai are participating.
The rules are simple: the loser follows the winner. Each camp battles,
and the winner gains control of the other camp.
The winner may or may not receive a gift of their choice from the participating camp.
And so, we bring you a full-fledged SRPG! Here it is!
*Even those starting with this title can enjoy it.
◆Characters
Sanae, Reimu, Sakuya, Remiria, Flandre, Patchouli, Little Devil, Misuzu, Cirno, Rumia, Great Fairy
Alice, Marisa, Youmu, Yuyuko, Murasaki, Odai, Ai, Kaguya, Eirin, Tewi, Reisen, Keine, Mokou
Kanako, Suwako, Shizuha, Minoriko, Nitori, Aya, Momiji, Hatate, Tenshi, Iku
Satori, Koishi, Sora, Parsee, Yuugi, Orin, Suika, Yuuka, Ellie, Kurumi, Gengetsu
Komachi, Shikieiki, Medicine, Lily White, Hijiri, Nue, Hoshi, Nazrin, Kogasa, Murasa
Mamizou, Futo, Miko, Akyuu, Rinnosuke, Kasen
Mima, Yumemi, Chiyuri, Kamiki, Yumeko, Sara, Mai, Yuki, Louise ◆ Difficulty: Enemy strength changes depending on the difficulty level.
◆ Features
New Features:
◆ New Jobs
Supporter, High Priest, Guard, and Guardian have been added.
◆ Balance Adjustments
Based on the previous game, overall balance adjustments have been made to make the game easier to play.
Increased variance in all allies' growth rates.
Additional gold, bonuses, and enemy stat reductions have been implemented on EASY. Increased enemy difficulty on Lunatic.
Lunatic-exclusive bonus item features have been implemented.
◆Base System
Capturing an enemy base will result in victory, while being captured will result in defeat.
◆Alliance
Your opponent may request an alliance. Accepting will result in them joining your allied forces.
◆Persuasion System
The [Persuasion] command has been added to this game. Certain characters can persuade characters on the enemy's side to join your side.
◆New Character
Toyosatomimi Miko has been added. Also, the portraits of the Mima characters have been completely revamped.
◆Equipment
Bows now have a cavalry effect. Range has been changed. Axes now have a heavy armor effect.
◆Role
Magic: Effective against heavy armor and demons. High accuracy. Base range 1-3. Varies depending on equipment. Generally immune to counterattacks.
Sword: Effective against normal and mage types. Base range is 1. High accuracy and critical hit rate.
Dagger: Effective against normal and mage types. Base range is 2-2. High critical hit rate. Higher attack rate than spears.
Spear: Effective against cavalry and dragon types. Base range is 1-2. Varies depending on equipment.
Bow: Effective against flying types, demon flying types, and cavalry types. Base range is 2-4. Varies depending on equipment. Generally, the enemy cannot counterattack.
Axe: Effective against armored types. Low accuracy rate. High damage rate. Range is 1.
Shield: Effective against armored and cavalry types. Base range is 1. Increased defense rate, can be used as a decoy or shield.
Generally, the enemy cannot counterattack.
Gem: Effective against armored and demonic types. High accuracy rate. Base range is 1-3. Varies depending on equipment. Generally, the enemy cannot counterattack.
Magic Spear: Effective against cavalry and dragon-type enemies. Base range is 1-2. Varies depending on equipment.
Great Magic: Advanced version of magic *Archmage/High Wizard
Great Sword: Advanced version of sword *Hero/Paladin
Strong Dagger: Advanced version of dagger *Ninja/Maid Master
Strong Spear: Advanced version of spear *Griffon Knight/Dark Lord
Strong Bow: Advanced version of bow *Cavalry Archer/Master Archer
Great Axe: Advanced version of axe *Battle Master/Devil Lord
Great Shield: Advanced version of shield *Hero/Paladin
Gem: *Dragoon/Dragon
Magic Spear: *Dragoon/Dragon
[God] can wear most equipment.
Equipment other than that of the higher-level classes can sometimes be equipped by other classes, so
It is recommended to use multiple equipment to aim for special attacks.
Example: Knights can equip both swords and spears.
Weapons may also have additional options.
Also, if a weapon is only set to [One-Way], it will not be able to counterattack, but
it will be unable to counterattack when attacked.
Bows and magic weapons are often one-way.
Weapons that are not one-way can and will counterattack normally. The same is true for bows and magic.
Equipment is very important, so choose it carefully.
Also, range is [weapon dependent], so it is not set by class.
Range and special effects may vary depending on equipment and special conditions.
Equipment has its own dedicated class, but even if a list of classes appears when you check the stats, be careful as enemy classes are also included.
Basically, check your character's [Equipment Icon].
◆Special Effects/Critical Hits
Special effects and critical hits increase damage multipliers. This is very important.
◆Class
Priestess: Mage Type, Equipment: Magic
Warrior: Standard Type, Equipment: Sword, Shield, Axe
Knight: Heavy Armor Type, Equipment: Spear, Sword
Thief: Standard Type, Equipment: Dagger, Sword
Demon A: Demon Type, Equipment: Bow
Demon F: Demon Type, Demon Flying Type, Equipment: Spear, Sword
Demon P: Demon Type, Demon Flying Type, Equipment: Axe, Sword
Wizard: Mage Type, Equipment: Magic
Maid: Standard Type, Equipment: Dagger, Sword
Fighter: Heavy Armor Type, Equipment: Axe, Sword
Archer: Standard Type, Equipment: Bow
Archer: Cavalry Type, Equipment: Bow, Strong Bow, Advanced Archer
Griffon Knight: Flying Type, Equipment: Spear, Sword, Strong Spear, Cavalry, All-Purpose, Top Knight
Cavalry: Cavalry Type Equipment: Spear, Sword - High-ranking Warrior/Knight type
Paladin: Heavy Armor - Equipment: Sword, Shield, Great Sword, Great Shield - Top-ranking Cavalry/Warrior type
Master Archer: Cavalry - Equipment: Bow, Strong Bow - Top-ranking Bow/All-Purpose type
Dragoon: Flying - Equipment: Jewel, Magic Spear
Dragon: Dragon - Equipment: Jewel, Magic Spear - Top-ranking Dragon type
Hero: Heavy Armor - Equipment: Sword, Shield, Great Sword, Great Shield - Top-ranking Warrior type
Ninja: General - Equipment: Dagger, Sword, Strong Dagger - Top-ranking Thief/Knight type
Maid Master: General - Equipment: Dagger, Sword, Strong Dagger - Top-ranking Maid type
Dark Lord: Demonic Flying - Equipment: Spear, Sword, Strong Spear - Top-ranking Demon (Speed type)
Devil Lord: Demonic Flying - Equipment: Axe, Sword, Great Axe - Top-tier Demon (Power Type)
Battle Master: Heavy Armor - Equipment: Axe, Sword, Great Axe - Top-tier Martial Artist
Archmage: Mage - Equipment: Spells & Great Magic - Top-tier Wizard
High Wizard: Mage - Equipment: Spells & Great Magic - Top-tier Wizard
God: God - Top-tier ???
Each class has different equipment types, equipable items, and class options.
Growth Points and Growth Bonuses vary depending on the class.
It's important to choose a class that your character excels at.
The choice also varies depending on whether you're aiming for a uni- or versatility.
Classes offer a variety of abilities, such as the ability to stock items, use keys, and possess staves.
◆ Enemy Classes
Demon F: Flying/Flight-type Demons
Demon P: Flying/Power-type Demons
Demon A: Archer-type Demons
Demon Warrior: Demon-type Demons
Devil Warrior: Demon-type Demons
Devil Magician: Demon-type Demons
Temple Knight: Flying-type Demons
Dark Knight: Armor-type Demons
Guard: Armor-type Demons
Guardian: Armor-type Demons
Supporter: Mage-type Demons
High Priest: Mage-type Demons
◆ Class Change
Each character has a final class.
Certain classes cannot be changed to by other characters.
Some classes also have conditions for unlocking them.
Each character has a preferred class, so choose carefully.
Level-up growth rates vary, so be careful.
You can generally change to the highest class around level 30.
◆ Items
Treasure chests cannot be opened without a key.
Keys can only be held by certain classes.
Keys can be purchased at the store.
◆ Characters
Each character has different growth values, final classes, skills, etc.
However, since they are generally set the same by type,
there are not many differences between them. Growth rates are also subject to probability,
which can result in significant variations.
Some characters are specialized or balanced.
◆ Bonus
You can exchange bonus points for items.
◆ Hidden Items
There may be hidden items in suspicious locations on the map.
◆ Terrain
Some terrain features have stat adjustments.
You can determine this by hovering the cursor over them.
Available Tables (0)
View available tables...Events Timeline
View full events timeline...Initial Release