DON`T PEEK

DON`T PEEK

About the Game

Psychotropic horror with cooperative elements and a time-shifted nightmare.

Don`t look. Don`t breathe. Don’t let it feel you.

You’re not hiding from a monster - you’re hiding from your own fear. And it can hear it.

Don`t Peek is a next-generation horror where the threat isn`t scripted: it responds to your state. The louder your heartbeat, the closer the footsteps. The more you move your mouse, the sharper the lights flash. Even holding your breath in the microphone can draw attention. Fear here isn’t a metaphor. It`s a resource the creature senses… and uses against you. Your main goal is to survive at any cost - even if it means betraying your friends.

Death changes everything
If a teammate isn’t saved in time - he doesn`t just disappear. He turns into a rat. His instincts are now stronger than reason: he can help you… or betray you.

Worlds torn by time
Victorian mansions with peeling wallpaper. Abandoned psychiatric clinics with cracked mirrors. Neon ruins of a future where the walls breathe. All of them are connected by time rifts - and every passage is a risk to lose your bearings… or yourself.

Developed with you
The game is in early access - but not like a “broken prototype.” It`s a fully playable, carefully tuned experience, where every update is born from community feedback. You don’t just wait for content - you help create it.

Support: 1–5 players

You don`t just play horror.
You become part of it - until you start fearing even your own heartbeat.

Initial Release