DIPOLE

DIPOLE

About the Game

TURN THE SWARM INTO AMMUNITION

DIPOLE is a physics-driven polarity survival roguelite.

You control a two-pole Core inside a hostile arena. Matching polarity repels. Opposite polarity attracts. Switch at the right moment to bend enemy paths, capture a useful target in your orbiting counterfield, and launch it into something larger.

BREAK THE QUARRY

In later waves, marked enemies must be destroyed before the wave can end. If a Quarry survives beyond the normal spawn window, Overtime Rage makes the remaining swarm increasingly dangerous.

BUILD A PHYSICS MACHINE

Between waves, choose whether to place a new pylon or upgrade one already in the arena. Route, accelerate, teleport, trap, and recycle enemy traffic:

  • Accelerate enemies through Impulse Gates.

  • Create linked feedback loops with Slingshot Gates.

  • Collapse crowds into a single collision point.

  • Expose Marked targets with Inertial Shackles.

  • Aim automated launches with Orbital Relays.

ENGINEER A DIFFERENT BUILD

Draft talents that change how the whole run works. Enhance your pylons, build a tank, or trade safety for extreme launch damage.

  • 20 escalating waves with marked targets and Overtime Rage.

  • 10+ pylon types designed to combine into larger contraptions.

  • Six playable Cores with distinct stats and active abilities.

  • 70 tiered talents across 25 upgrade lines.

  • Permanent Aspect progression between runs.

  • Dedicated tutorial, Codex, remappable controls, and detailed run reports.

Your enemies are closing in. Make them collide.

Initial Release