DinoSystem

DinoSystem

About the Game

⚠️ WARNING: The Remote Play Together tag is used solely to enable multi-device play and does not indicate any multiplayer functionality.

DinoSystem is a 2D top-down ecosystem and survival simulation. Play as a godlike overseer managing the ecology of an evolving island populated by dinosaurs — or as a human trying to survive in it, facing realistic survival mechanics and a deep character progression system that tracks your body’s physical adaptation over time.

🦕 A Living, Emergent World

Every element on the island follows biological and physical rules. Nothing spawns from thin air: will you hunt the last dinosaur of its species for a steak, or protect it from extinction and ensure its eggs hatch? These are the dilemmas you'll face — if you don’t go extinct first.

⚙️ Development

To learn more about the upcoming features planned for 1.0 and beyond, check out the development roadmap. Feel free to join the discussion and suggest new ideas!

🕹️ Game Modes

  • God Mode: Control the island's ecology, change the weather, trigger disasters, and observe how nature reacts.

  • Survival Mode: Start as a stranded human. See how long you can survive — and how your body changes with your lifestyle.

🌍 World Simulation Features

  • True ecological simulation: animals and plants are born, grow, reproduce, and die. No artificial “spawns”.

  • Seasons and day/night cycle: gradual transitions with sun angle, temperature, and light dynamically affecting the environment.

  • Advanced weather model: dynamic rain, fog, storms, snow, wind, and sandstorms, driven by real variables like humidity and air pressure.

  • Realistic water cycle: puddles form, evaporate or turn into lakes depending on temperature, humidity, and sun exposure.

  • Terrain evolves: fertility, vegetation, and water presence can transform areas over time.

  • Dynamic fire system: reacts to weather, spreads with fuel and wind, and affects all nearby objects and characters. Wildfires triggered by lightning can spread and destroy forests.

  • Animal AI: survival-driven behavior with reproduction, parenting, foraging, and territorial conflict.

  • Procedural island generation at game start, based on player settings.

  • Real decomposition: items decay based on weather and environment, not artificial timers.

🧍 Survival Features

  • Dynamic body evolution: your appearance and abilities change based on fat, muscle, and diet. Adapt for winter, combat, or speed.

  • Needs are systemic, not scripted: thirst, hunger, and fatigue respond to climate, weight, exertion, metabolism, and more.

  • Complex skill system: skills improve with use and decay with neglect.

  • Crafting & building: create gear, weapons, clothes, and build shelters (or find a cave).

  • Food system: nutritional values matter. Protein from meat helps muscle growth — but don’t forget to cook it!

Many more features will be added throughout development. Follow the roadmap, and get involved in shaping the game!

📝 Note for Laptop Users

If you experience poor performance despite having a dedicated GPU, Windows might be running the game on the integrated graphics.
To ensure optimal performance, open Settings → System → Display → Graphics, search for DinoSystem.exe, and set it to use your High Performance GPU (usually your dedicated graphics card).

Initial Release