Dino Citadel
About the Game
Roadmap
🧪 The Dino Citadel Playtest is now live! 🧪
This version includes nearly the full Act 1 experience from the upcoming demo. Explore early shards of the Expanse, build camps, command your Kin, and face off against the Voidrift.
What’s included:
42 cards to build your strategy
10 unique items to equip and experiment with
12 enemy units, from simple minions to early elites
About the Game
🦕 Command Your Castle on a Dino 🦕
Lead a Castle-on-a-Dino through a world corrupted by the Voidrift. Position your Dino and its Kins across grid-based lands where every move matters. The Dino is your base, your lifeline, and your weapon.
⚔️ Deckbuilding Meets Tactics ⚔️
Strike, defend, harvest, or build with precision as your units move across the map. Every card interacts with terrain, range, and direction.
👑 Rescue and Recruit Kins 👑
Defeat corrupted creatures to cleanse and recruit them. Each Kin joins your ranks with a distinct playstyle and deck of cards. Your army and your strategy grow together.
💰 Your Economy Is Your Draw 💰
There’s no random card draw. You buy which cards enter your hand each turn. Coin is both your currency and your tempo, and every purchase shapes your turn and your survival.
⚒️ Shape the Land, Build Your Advantage ⚒️
Construct camps, harvest from the terrain, and reshape the battlefield. Forests can be cleared, lakes tapped, and mountains mined. Every tile can turn into a resource or a risk.
🌌 Cleanse the Expanse 🌌
Each run spans procedurally generated Shards, each with its own objectives and dangers. Chart your path, adapt your deck, and push back the corruption of the Voidrift one Shard at a time.
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