Dino Citadel
About the Game
Roadmap
🧪 The Dino Citadel Playtest is now live! 🧪
This version includes nearly the full Act 1 experience from the upcoming demo. Explore early shards of the Expanse, build camps, command your Kin, and face off against the Voidrift.
What’s included:
42 cards to build your strategy
10 unique items to equip and experiment with
12 enemy units, from simple minions to early elites
🦕 Demo coming December 2025! 🦕
Add to your wishlist to be notified when it drops.
About the Game
🦕 Command Your Castle on a Dino
Lead a Castle-on-a-Dino through a world corrupted by the Voidrift. Position your Dino and its Kins across grid-based lands where every move matters. The Dino is your base, your lifeline, and your weapon.
⚔️ Deckbuilding Meets Tactics
Strike, defend, harvest, or build with precision as your units move across the map. Every card interacts with terrain, range, and direction.
👑 Rescue and Recruit Kins
Defeat corrupted creatures to cleanse and recruit them. Each Kin joins your ranks with a distinct playstyle and deck of cards. Your army and your strategy grow together.
💰 Your Economy Is Your Draw
There’s no random card draw. You buy which cards enter your hand each turn. Coin is both your currency and your tempo, and every purchase shapes your turn and your survival.
⚒️ Shape the Land, Build Your Advantage
Construct camps, harvest from the terrain, and reshape the battlefield. Forests can be cleared, lakes tapped, and mountains mined. Every tile can turn into a resource or a risk.
🌌 Cleanse the Expanse
Each run spans procedurally generated Shards, each with its own objectives and dangers. Chart your path, adapt your deck, and push back the corruption of the Voidrift one Shard at a time.
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