Die By Die
About the Game
“The die has been cast,
Your fate is sealed
Your story is not yet told.”
Game Overview
Adventure solo or with friends in this 1–4 player local multiplayer game of fate, fortune, and dice! In Die by Die, you step into a living, text-driven adventure built from a rich library of hand-crafted story fragments. Each run blends these pieces into a unique quest, defining your mission, motivation, and the prize waiting at the end. You can leave everything to chance or set the starting conditions yourself before diving in.
From there, you explore your journey scene by scene. Each description unfolds procedurally, and you decide which details to act upon. Sneak past guards, strike up conversations, solve environmental puzzles, buy supplies, or pick a fight; the choice is yours. Creative thinking opens new paths, but risky moves may call for a roll of the dice and your character’s stats to decide the outcome.
Combat is tense and turn-based. Dialogue can sway allies or foes. Exploration reveals secrets and surprises. Every decision shapes a one-of-a-kind story that plays differently each time you venture into the unknown.
Play As One Of Six Unique Character Classes
Play as a Warrior, Cleric, Spell-Sword, Hunter, Vagabond, or Sorcerer. Each class has unique abilities to help you adventure, fight and survive. Choose carefully when playing as a group, maximising class synergies.
Roll Your Fate - A Unique Story Every Run
Choose between semi, or completely randomised adventures, then at the beginning of a session the game will roll to create the setting, plot points and encounters and goal of the story. As you complete more stories and encounters, your options for creating custom adventure will grow
Death And Dice!
Die By Die draws inspiration from many classic and new table top rpg to create a new dice system that is intuitive and rewarding. Each player has a set of six, six sided dice of varying types (Attack, Defense, Might, Mind, Finesse and general). Using the correct dice type for an ability check or combat manoeuvre provides a dice bonus. Ability checks, conversations, and combat all draw from the same dice pool. Combat is all about managing your dice well.
Upgrade Your Adventurer
Collect new dice, buy special items, and level up your adventurer to improve your chances of survival and success in the ever changing dungeons that await.
All Stories Must End
Whether you complete your heroes journey or meet a perilous end, Die By Die adapts to give a unique epilogue for your characters shaped by your actions and play-styles. When a run ends you start over with a new story generated and a level one character. But all is not in vain! The new encounters, upgrades and characters you discovered during each run are unlocked to reappear.
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