Dicesworn
About the Game
In DiceSworn, every attack is a gamble.
Roll your dice to charge your attack power.
Combine dice to convert rolls into damage.
But the moment you push too far, everything can collapse.
If a roll leaves you without a valid combination,
your entire attack is lost.
Do you secure your damage —
or risk one more roll for something bigger?
Sometimes fortune rewards the bold.
Use every die in a combination and you may roll them all again.
Push further.
Grow stronger.
Or watch your entire turn fall apart.
Features
• Push-your-luck combat built around dice combinations
• Bust mechanics where one bad roll can destroy your attack
• Powerful reroll chains when you clear the board
• Different dice types that change how you build your attacks
• Modifiers that reshape and amplify your rolls
• A dangerous tournament hiding a deeper conspiracy
How It Works
1. Simultaneous Roll
Both players decide when to stop — without knowing when the other will.
2. Choose Your Combinations
Select matching dice to score points and trigger powerful effects. Then decide: secure your progress — or roll again for greater rewards.
3. Add to your Set
Already placed dice stay on the board. If a matching die shows up later, you can add it to the set.
4. The Perfect Roll
If you manage to play all your dice without busting, you may reroll everything — pushing your luck even further.
5. Attack
After all actions resolve, both fighters strike. Your total points determine your damage — and initiative decides who hits first. But if you bust, your attack is lost.
6. Overload
Score too high against your opponent and their system overloads — canceling their attack entirely.
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